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Pull requests: dimforge/bevy_rapier

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Pull requests list

FPS Character example
#476 opened Feb 5, 2024 by ManevilleF Loading…
Fix interpolation and systems schedule
#474 opened Jan 31, 2024 by Vixenka Loading…
Add Debug to LockedAxes
#473 opened Jan 29, 2024 by brutusmcforce Loading…
Update glam requirement from 0.24 to 0.25 dependencies Pull requests that update a dependency file rust Pull requests that update Rust code
#466 opened Dec 25, 2023 by dependabot bot Loading…
Fix interpolation of kinematic character controllers
#463 opened Dec 19, 2023 by liquidev Loading…
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Update IslandsManager after deleting rigid bodies
#462 opened Dec 17, 2023 by GrantMoyer Loading…
Abort publish.sh on first error
#437 opened Oct 18, 2023 by rafalh Loading…
Parry convenience query methods
#434 opened Oct 9, 2023 by Aceeri Draft
Flip writeback to iterate over rapier's bodies
#432 opened Sep 27, 2023 by Aceeri Loading…
2d support for from_bevy_mesh
#428 opened Sep 12, 2023 by Aceeri Draft
1 task
f64 support
#421 opened Aug 24, 2023 by Aceeri Loading…
Refactor systems.rs separate files
#412 opened Jul 29, 2023 by Aceeri Loading…
ColliderParent component
#397 opened Jul 6, 2023 by Aceeri Loading…
Simplify removal logic system
#391 opened Jul 5, 2023 by Aceeri Draft
Update bitflags requirement from 1 to 2 dependencies Pull requests that update a dependency file rust Pull requests that update Rust code
#347 opened Mar 20, 2023 by dependabot bot Loading…
Multiple worlds/pipelines
#328 opened Feb 14, 2023 by AnthonyTornetta Loading…
Fix rigid_body_writeback performance scaling
#325 opened Feb 7, 2023 by Shfty Loading…
Per entity/collider debug rendering
#278 opened Nov 15, 2022 by barsoosayque Loading…
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