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Update IslandsManager after deleting rigid bodies #462

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Without updating the IslandsManager after removing rigid bodies, later systems may try to access the removed bodies. For example, calling IslandsManager::active_kinematic_bodies() sometimes returns invalid handles if cleanup_removed_rigid_bodies() is not called after rigid bodies are removed. Potentially fixes issue #285.

Without updating the IslandsManager after removing rigid bodies, later systems may try to access the removed bodies. For example, calling IslandsManager::active_kinematic_bodies() sometimes returns invalid handles if cleanup_removed_rigid_bodies() is not called after rigid bodies are removed. Potentially fixes issue dimforge#285.
@Vrixyz Vrixyz added D-Medium P-High arbitrary important item A-Dynamics bug Something isn't working labels May 20, 2024
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