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Rapier's EffectiveCharacterMovement will have a field is_sliding_down_slope that is true when the kinematic controller entity was sliding down at least one slope last frame (and the slope is steeper than min_slope_slide_angle.)
This will have to wait for this commit dimforge/rapier@11d145b to be added to a release in order for these changes to work properly.
The text was updated successfully, but these errors were encountered:
Rapier's
EffectiveCharacterMovement
will have a fieldis_sliding_down_slope
that is true when the kinematic controller entity was sliding down at least one slope last frame (and the slope is steeper than min_slope_slide_angle.)This will have to wait for this commit dimforge/rapier@11d145b to be added to a release in order for these changes to work properly.
The text was updated successfully, but these errors were encountered: