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Feature Request: Multiple pipelines? #221

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brandon-reinhart opened this issue Jul 28, 2022 · 2 comments · May be fixed by #328
Open

Feature Request: Multiple pipelines? #221

brandon-reinhart opened this issue Jul 28, 2022 · 2 comments · May be fixed by #328

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@brandon-reinhart
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Rapier rust allows us to manage multiple independent simulations by creating more than one pipeline, populating their containers, and stepping them. This is great for creating several experimental frameworks that work simultaneously.

Bevy rapier is amazing in its convenience, but doesn't (afaik) expose the ability to instance pipelines.

This might be something to think about given the Bevy Many Worlds RFC: bevyengine/rfcs#43

@Alainx277
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I definitely also need this. My use case is similar to Minecraft, where there are multiple game dimensions/worlds that are independent.

A possible workaround would be to just place these far apart, but that requires unpassable boundaries (perhaps buggy) and runs into issues with floating point precision.

@AnthonyTornetta AnthonyTornetta linked a pull request Feb 14, 2023 that will close this issue
@AnthonyTornetta
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This issue would be solved by #328

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3 participants