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f64 support #421

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f64 support #421

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Aceeri
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@Aceeri Aceeri commented Aug 24, 2023

Allows usage of rapier3d/2d-f64 with bevy rapier.

@Aceeri Aceeri marked this pull request as ready for review August 25, 2023 01:00
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Thank you for this PR!
What is the use-case for this? While the internal calculation will be performed with f64 precision, the synchronization with bevy’s transform will still rely on f32, resulting in an automatic loss of precision for all the positions.

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Aceeri commented Oct 2, 2023

Thank you for this PR! What is the use-case for this? While the internal calculation will be performed with f64 precision, the synchronization with bevy’s transform will still rely on f32, resulting in an automatic loss of precision for all the positions.

Mostly for better substep precision, but I also hope to improve this by adding a PhysicsTransform instead of us using GlobalTransform directly.

@Vrixyz Vrixyz added D-Difficult Needs strong technical background, domain knowledge, or impacts are high, needs testing... P-Medium A-Integration very bevy specific labels May 20, 2024
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A-Integration very bevy specific D-Difficult Needs strong technical background, domain knowledge, or impacts are high, needs testing... P-Medium
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3 participants