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xamarin.mac_4.5

Sebastien Pouliot edited this page Feb 23, 2018 · 1 revision

Xamarin.Mac 4.5

Last Update: 02/23/2018

System Requirements | What's New | Known Issues | Blogs | Open Source

Installing

For daily builds install a package from our public jenkins bots.

Requirements

  • The latest features and API requires Xcode 9.2 and the bundled macOS SDKs;
  • Apple Xcode 9.2 requires a Mac running macOS 10.12.6 (Sierra) or newer;

Feedback

Your feedback is important to us. If there are any problems with this release, check the Xamarin.Mac Forums and Xamarin Bugzilla Tracker for existing issues. If you do not find any matching issue, please feel free to start a new discussion and report an issue.

Release History

This version Xamarin.Mac correspond to our 15.8 (d15-8) milestone.

You can learn more about how we ship our releases in the Visual Studio 2017 Release Rhythm document.

Issues Fixed

Breaking Changes

  • PR3170: [metalperformanceshaders] Fix MPSImageLanczosScale base class. As part of the fix the MPSImageScale.ScaleTransform property changed to be a nullable value-type. The previous API did not work correctly, so this should not affect application being re-compiled.

Integrated Mono Features/Fixes

Xamarin.Mac uses a customized runtime and base class librairies (BCL) from Mono 5.x (hash).

Additional information can be found in Mono release notes.

What's New in this Release

Known Issues

API Diff

This is a live document so there's no static list to link to. However our Jenkins bots produce this information for every commit that is being built. Pick a build based on master and look for the API diff link on the left column.

Open Source

Xamarin.Mac is based on the following open-source repositories:

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