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GLKit iOS xcode15.4 b1

Alex Soto edited this page May 2, 2024 · 1 revision

#GLKit.framework

diff -ruN /Applications/Xcode_15.3.0.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/GLKit.framework/Headers/GLKitBase.h /Applications/Xcode_15.4.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/GLKit.framework/Headers/GLKitBase.h
--- /Applications/Xcode_15.3.0.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/GLKit.framework/Headers/GLKitBase.h	2024-02-10 13:58:07
+++ /Applications/Xcode_15.4.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/GLKit.framework/Headers/GLKitBase.h	2024-03-22 18:41:31
@@ -7,7 +7,7 @@
 
 #import <TargetConditionals.h>
 #import <os/availability.h>
-#if TARGET_OS_IPHONE && __has_include("OpenGLES/gltypes.h")
+#if TARGET_OS_IPHONE && __has_include(<OpenGLES/gltypes.h>)
 #import <OpenGLES/gltypes.h>
 #else // !TARGET_OS_IPHONE
 #import <OpenGL/gltypes.h>
@@ -20,7 +20,7 @@
 	#define GLK_EXTERN extern 
 #endif
 
-#if TARGET_OS_IPHONE && __has_include("OpenGLES/OpenGLESAvailability.h")
+#if TARGET_OS_IPHONE && __has_include(<OpenGLES/OpenGLESAvailability.h>)
 #import <OpenGLES/OpenGLESAvailability.h>
 #define OPENGL_DEPRECATED(...)
 #else
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