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[Levelbuilder] Inside the Admin Box

Mei'lani Eyre edited this page Sep 13, 2018 · 1 revision

Inside the Admin Box

The admin box gives you all of the options for a particular level. This can include links that let you write to a level (editing, cloning, and deleting) as well as read other aspects of it like its solution.

You need admin privileges to see all of the options in the admin box, but you need levelbuilder privileges to read and write to the inner workings of a level.

General

See Callouts:

  • Lets you see the callouts on the level again, even after already clicking out of them.

View Animation JSON (Game Lab and Sprite Lab Only):

  • Triggers a popup with the JSON of all of the animations being used in the level. This is used to create preloaded animations in Game Lab.

    Learn how to preload animations in Game Lab levels here: [link]

Edit:

  • Redirects you to the level editor at levels/[level ID]

Delete:

  • Deletes the level.

Clone:

  • Creates an exact clone of the level with a different name. Extremely useful feature.

Block Editors (CSF Only)

Blockly levels have various block editors that affect the overall level. These include the blocks for the solution, the blocks for starter code, and more. You can also edit the XML of these blocks directly in the general level editor, but the following URIs access the block-specific UI editors.

Learn how to use these editors more in-depth here: [link]

  • Solution: /levels/{Level ID}/edit_blocks/solution_blocks
  • Toolbox: /levels/{Level ID}/edit_blocks/toolbox_blocks
  • Start: /levels/{Level ID}/edit_blocks/start_blocks
  • Required: /levels/{Level ID}/edit_blocks/required_blocks
  • Recommended: /levels/{Level ID}/edit_blocks/recommended_blocks
  • Initialization: /levels/{Level ID}/edit_blocks/initialization_blocks
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