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[No QA] Upgrade React Native to 0.66 #6914

Merged
merged 11 commits into from Jan 6, 2022
Merged

[No QA] Upgrade React Native to 0.66 #6914

merged 11 commits into from Jan 6, 2022

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roryabraham
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@roryabraham roryabraham commented Dec 28, 2021

Details

This pull request upgrades the following packages:

And adds the react-native-clean-project as a dev dependency, along with a useful clean script. More details on all that does here. Note that we're using an alpha version because it fixed this issue for me.

Note: The React Native Upgrade Helper was used to guide some of these changes.

Note: We should follow-up with an issue to upgrade react-native-modal because it's throwing errors due to the deprecated removeEventListener function. This has been fixed in their latest version.

Note: We should also follow-up with an issue to upgrade urbanairship-react-native, because it's throwing warnings like new NativeEventEmitter() was called with a non-null argument without the required removeListeners method

Fixed Issues

Coming from #6898 (comment) and #6874 (comment)

Tests

  1. (optional) Run npm run clean to clean the project
  2. Install node modules and pods: npm i && cd ios && pod install && cd ..
  3. Run the app
  4. Run various basic regression tests to verify that the app is working as expected.

QA Steps

None, just regression testing.

Tested On

  • Web
  • Mobile Web
  • Desktop
  • iOS
  • Android

Screenshots

Web

image

Mobile Web

Desktop

image
image

iOS

Android

@parasharrajat
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This is the correct time to upgrade the RN-web as well. We will fix a couple of issues along with this.

@roryabraham
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I was thinking we would upgrade RN first, then RN-web in a separate PR. Do you think we should do both in a single PR?

@roryabraham
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It actually looks like we're pointing at our fork, which is several commits ahead of the upstream react-native-web. So I'm not sure there's anything to upgrade there.

@parasharrajat
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Ok. Sounds great. Even if we had to. It should definitely be a separate PR.

@roryabraham
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roryabraham commented Dec 30, 2021

I got Android working, but I'm seeing the following warning:

So we'll probably need to follow-up and update UrbanAirship. Going to want to do this in another separate PR.

@roryabraham
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roryabraham commented Dec 30, 2021

I'm getting an infinite spinner trying to open the Plaid modal on Android. I wonder if I broke it or if I'm just holding something wrong for testing Plaid on dev. Would be best to get this working on dev, but I did double-check to verify that the Plaid bank account setup is covered by regression tests: https://expensify.slack.com/archives/C9YU7BX5M/p1640874804291700

@parasharrajat
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parasharrajat commented Dec 30, 2021

Yeah, and also refactor our app to use .remove instead of removeEventListners

@roryabraham
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Yeah, and also refactor our app to use .remove instead of removeEventListners

I think this PR does that. Some of our dependencies will need to be upgraded for all these warnings to go away.

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Ahh, got Plaid working on Android. I needed a second ngrok tunnel for the web-secure API.

@roryabraham roryabraham marked this pull request as ready for review January 4, 2022 16:57
@roryabraham roryabraham requested a review from a team as a code owner January 4, 2022 16:57
@roryabraham
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Taking this out of draft

@MelvinBot MelvinBot requested review from alex-mechler and removed request for a team January 4, 2022 16:58
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Changes look good to me, but I'm not super familiar with the gradle changes. Do you know someone else who is and can double check them?

@roryabraham
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Tagging in @Julesssss for.a second review.

alex-mechler
alex-mechler previously approved these changes Jan 4, 2022
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All you Jules

@roryabraham
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Regarding the Android build failure, @Julesssss did you try running npm run clean?

@roryabraham
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Or at minimum, rm -rf node_modules && npm i (because it looks like the error is coming from a node module which may have been cached from an out-of-date version

@Julesssss
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I tried npm run clean, but didn't completely clear node_modules. Will give that a try tomorrow.

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Haven't been able to get android / ios to build, but I usually have to struggle to get those to build on my machine. @Julesssss feel free to merge if you can get both of those building for you

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Or at minimum, rm -rf node_modules && npm i (because it looks like the error is coming from a node module which may have been cached from an out-of-date version

Wiping node_modules resolved the Android terminal issue. I struggled to build iOS from the terminal, but I'm pretty sure it's an issue with my local env as I was able to build from XCode. Merging!

@roryabraham roryabraham merged commit 021ad5d into main Jan 6, 2022
@roryabraham roryabraham deleted the Rory-UpgradeRN branch January 6, 2022 14:54
@Julesssss
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Actually, while I can build to iOS, I have been unable to fully verify iOS.

When building to a physical device I get a connection error, and with simulator, I get an immidiate dyld crash (seems to be related to the RCTTextHeaders library).

@roryabraham
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@Julesssss since you said "Merging!" I assumed you had just forgotten to merge this 😬

@roryabraham
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Bad timing on my part...

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OSBotify commented Jan 6, 2022

✋ This PR was not deployed to staging yet because QA is ongoing. It will be automatically deployed to staging after the next production release.

@Julesssss
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Julesssss commented Jan 6, 2022

Yeah... my fault. I started debugging and hadn't yet sent the above message

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Have you been able to verify iOS? If so I'm less worried as it seems to be issues on my end only.

@roryabraham
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roryabraham commented Jan 6, 2022

Well it's not deployed yet. I had no issues building to a simulator, logging in, etc..., but I admittedly did not test with a physical device. Let me try that next

@Julesssss
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Julesssss commented Jan 6, 2022

If you can log in with a physical device and simulator I think we're fine. I don't want to spend too much longer debugging this but will spend another 10 mins or so

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@roryabraham okay, I finally got it to work on an iOS simulator. Not exactly sure why, but after retargeting iOS 12 in XCode and a bunch of other things it works. It must have been something on my side.

@roryabraham
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Thanks for working through it @Julesssss. I'm still going to try and run the app on a physical device

@roryabraham
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Yeah, everything worked on a physical device too. As stated in Slack, I've had to build from XCode once and then everything starts working normally from the CLI

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🚀 Deployed to staging by @roryabraham in version: 1.1.26-2 🚀

platform result
🤖 android 🤖 failure ❌
🖥 desktop 🖥 success ✅
🍎 iOS 🍎 success ✅
🕸 web 🕸 success ✅

@OSBotify
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🚀 Deployed to staging by @roryabraham in version: 1.1.27-0 🚀

platform result
🤖 android 🤖 failure ❌
🖥 desktop 🖥 success ✅
🍎 iOS 🍎 failure ❌
🕸 web 🕸 success ✅

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🚀 Deployed to production by @roryabraham in version: 1.1.27-1 🚀

platform result
🤖 android 🤖 success ✅
🖥 desktop 🖥 success ✅
🍎 iOS 🍎 success ✅
🕸 web 🕸 success ✅

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