Issues: Fast-64/fast64
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Broken mat revert displaylists causing vanish cap state to bleed into other displaylists
#331
opened Apr 17, 2024 by
AgentXLP
Handle no scene.world in a friendlier way
enhancement
New feature or request
#330
opened Apr 17, 2024 by
Dragorn421
Rotations involving roll on level objects are not correctly exported to levels (SM64)
#320
opened Mar 21, 2024 by
yoyotam3
Failed Something isn't working
tmemSize
s equal assert under sameTextures
bug
#318
opened Mar 9, 2024 by
Dragorn421
gc-eu-mq-dbg seems to be an additonal directory that is breaking the decomp build
#305
opened Feb 2, 2024 by
kevin192291
[OOT] Issue with playerEntryList when exporting a scene with multiple entrances
#302
opened Jan 26, 2024 by
Variona
[OoT] Unfriendly error when exporting a room without geometry
bug
Something isn't working
oot
Has to do with the Ocarina of Time 64 side
#293
opened Jan 15, 2024 by
Dragorn421
[OoT] Importing Player animations causes an error
bug
Something isn't working
oot
Has to do with the Ocarina of Time 64 side
#291
opened Jan 11, 2024 by
Yanis42
[OoT] Object list max length
enhancement
New feature or request
oot
Has to do with the Ocarina of Time 64 side
#178
opened Nov 14, 2022 by
Dragorn421
Importing from another file causes SceneProperties to not function correctly
bug
Something isn't working
f3d
Has to do with the "f3d" code common to all games
#177
opened Nov 14, 2022 by
thecozies
Commented out stuff can be imported
bug
Something isn't working
#175
opened Nov 13, 2022 by
Dragorn421
Fast64 renderer frontface culling implementation or warning
enhancement
New feature or request
f3d
Has to do with the "f3d" code common to all games
#132
opened Sep 13, 2022 by
Lilaa3
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