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Fox

License version

🦊 Fox provides tooling while developing with Godot Engine.

Scenes and scripts

With Fox, you can use Scenes, Resources, scripts and static functions to build your app.

As an example, this code will move 3 nodes to the same position, with a delay of 1 second between each animation. Finally it fill print 'DONE' in the console.

  Animate.to([potion, car, book], {
    propertyPath = "position",
    toValue = Vector2(0, 0),
    delayBetweenElements = 1,
    onFinished = func():
      G.log('DONE');
  })

Documentation

Few documentation links (find more in the docs):

Coding:

Exporting:

Games created with Fox

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