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Fixed _input being falsely detected when a Godot GUI element is on top of the other element. #9

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merged 3 commits into from
Oct 11, 2021

Updated the input to include the option to let `GodotEgui` handle it.

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Merged

Fixed _input being falsely detected when a Godot GUI element is on top of the other element. #9

Updated the input to include the option to let `GodotEgui` handle it.
df1220f
Select commit
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