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Adding support for horizontal scrolling (touch pad and touch screen)
Also, adding support for devices which report fractional scrolling amounts. E.g. a mouse with a continuous mouse wheel, or a Mac touch pad. This is currently only supported in lwjgl3. It can probably be added to android and maybe to gwt. InputProcessor scrolled method now receives scroll amount for X and Y. Changed type to float to support devices which report fractional scroll amounts. Keeping the original scroll method of InputProcessor for backward compatibility. Updated InputEvent in scene2d accordingly: added scrollAmountX, scrollAmountY attributes and corresponding setters and getters. Input event queue can receive float scrolling values. Updated backends accordingly: lwjgl, lwjgl3, android and gwt.
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Julien Pauty
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Sep 1, 2020
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