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Releases: FluffyStuff/OpenRiichi

v0.2.1.1

04 May 17:17
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v0.2.1.1 Pre-release
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Fixed

  • Rendering issue on AMD GPUs.

v0.2.1.0

24 Apr 19:33
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v0.2.1.0 Pre-release
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Added

  • Changelog file.
  • Table texture selection option in options menu.
  • Feature to persist window state between runs.
  • Meson build scripts.
  • More verbose debug log
  • Compile and runtime option for data search directory
  • About menu
  • Game start animation

Changed

  • Disabled background music by default.
  • Moved Engine project into a subfolder as a git submodule.
  • Statically build Engine into executable file.
  • Move shaders from GLSL 120 to GLES 100 for better macOS support.
  • Changed audio backend to use SDLMixer instead of SFML audio.

Fixed

  • Compilation and runtime for linux and macOS.
  • Game scene lights over/under exposing tiles.

Removed

  • Makefile build scripts.

v0.2.0.3

11 Apr 14:13
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v0.2.0.3 Pre-release
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Add decision time option

v0.2.0.1

11 Apr 11:59
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v0.2.0.1 Pre-release
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Bump revision number

v0.1.3.2

31 Mar 18:23
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v0.1.3.2 Pre-release
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Fixes yaku calculations with called tiles.

v0.1.3.1

11 Jun 19:28
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v0.1.3.1 Pre-release
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Fix slow loading bug

First test release

05 Dec 18:20
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First test release Pre-release
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v0.1.3

Changed to version 0.1.3