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ShaderSloth

ShaderSloth allows it to create and play with GLSL shaders without programming any line of OpenGL code. It is the result of a assignment for the university.

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These features are currently provided:

  • scene creation
  • simple shader/material editor
  • shader render-view with instant feedback
  • texture support (already supported in the engine)
  • multiple pass rendering (already supported in the engine)
  • glsl autocomplete

Requirements

Building

In order to build ShaderSloth it is required that Apache Maven > 3.0 and
a JDK >= 8u91 is already installed on your computer. TPlease consults the corresponding documentation for the specific installation instructions.

Build Steps

1) Check-Out Sloth-Engine

cd shader-sloth
git clone https://github.com/yveskaufmann/sloth-engine 

2) Build Sloth-Engine

cd sloth-engine
git checkout develop
mvn install

3) Build Shader-Sloth

cd shader-sloth
mvn package -DskipTests

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A application which allows you to develop glsl shaders interactivly

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