Skip to content

yisar/homo

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

75 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Homo

Lightweight Rendering engine similar to Harmony, but use Fre and quickjs

It was also called Fre native!

  • Javascript Runtime with Zig and quickjs
  • UI framework use Fre.js
  • Graphics Library use LVGL
  • Event loop and Event bubbling
  • DOM diff and Flex layout alghrithom
  • cross-compilation with Zig

Usage

import { render, useState } from "fre"

function App() {
    const [count, setCount] = useState(0)
    const add = () => {
        console.log('u clicked a button')
        setCount(count + 1)
    }
    return (
        <view style={{ height: 100, width: 100 }} onClick={add}>
            {count}
        </view>
    )
}
render(<App />, document.body)

Run demo

zig build
 ./zig-out/bin/fre.exe dist/app.js  

DEMO

说人话

Homo 是一个小型渲染引擎,它和鸿蒙、flutter等拥有类似的架构,只不过使用 quickjs 和 fre 而已

它甚至完整演示了浏览器的运行过程,包括 eval fre code => dom diff => flex layout => event loop => event bubbling

和鸿蒙不同的是,Homo 更贴近 web 子集,而且 homo 的编译链路非常流畅,zig 交叉编译quickjs,特别适合前端er 学习研究

另外,homo 未来如果要上生产,嵌入式是一个研究方向,手表,手环等,fre 拥有最小的尺寸

虽然理论上它仍然可以交叉编译到安卓,但是我建议大家还是使用 flutter,因为 flutter 的完成度是个奇迹

另外一个方向是,我会研究将 homo 编译到 ue 和 unity,但那就是另外一个故事了

总之大家,这是我在前端的最后一个开源坑了,来年其他领域再贱

About

Lightweight Rendering engine similar to Harmony, but use Fre and quickjs

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages