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A BBC BASIC v3 port of the horror interactive fiction game coded for the Commodore 64 by Mark S. Boucher

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agon-death-house DeathHouse

Death House: a port to BBC BASIC v3 of the horror interactive fiction game coded for the Commodore 64 by Mark S. Boucher.

HOW TO PLAY

The object of Death House is to stay alive for a full hour while locked in the cursed east bedroom of a stately home. The odds are stacked against you, but with a little luck, you can forestall the curse just long enough to collect a cool million dollars from the elderly eccentric owner of the home.

Display

Death House has been coded to play on a mode that supports a minimum of 16 colors and minimum screen dimensions of 40 columns by 22 rows.

On BBC BASIC SDL, MODE 9 is supported, and on the Agon Light, MODE 2 (legacy) and MODE 8 (current) is supported.

Controls

Use the up and down arrow keys to highlight the choice of the action you wish to follow, and then press the Enter key to confirm the selection.

Demo Playthrough

DeathHouseDemoPlaythrough.mp4