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use bindgen to auto generate ffi rust code #398

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@fredchenbj fredchenbj commented Dec 3, 2019

refer to #381.

just use old c.h and bindgen to gen ffi's rust code. and fix to pass cargo build.

this is step 1, later replace with rocksdb's c.h to gen code.

Signed-off-by: fredchenbj cfworking@163.com

@fredchenbj fredchenbj changed the title [DNM] use bindgen to auto generate ffi rs code [DNM] use bindgen to auto generate ffi rust code Dec 3, 2019
@Connor1996 Connor1996 changed the title [DNM] use bindgen to auto generate ffi rust code use bindgen to auto generate ffi rust code Dec 4, 2019
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Please fix the conflicts

@fredchenbj
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fredchenbj commented Dec 4, 2019

Please fix the conflicts

@Connor1996 I have fixed the conficts.

@@ -940,10 +943,10 @@ extern C_ROCKSDB_LIBRARY_API void crocksdb_options_enable_statistics(
crocksdb_options_t*, unsigned char);
extern C_ROCKSDB_LIBRARY_API void crocksdb_options_reset_statistics(
crocksdb_options_t*);
extern C_ROCKSDB_LIBRARY_API bool crocksdb_load_latest_options(
extern C_ROCKSDB_LIBRARY_API unsigned char crocksdb_load_latest_options(
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bindgen generates FFI based on c.h, but why we modify c.h?

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@Connor1996 this function was added by us, so not conform to c's style.

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rocksdb's c.h has convention:
Bools have the type unsigned char (0 == false; rest == true)

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got it

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can you extract them to a separate PR?

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OK

step 1 finished.

Signed-off-by: fredchenbj <cfworking@163.com>
Signed-off-by: fredchenbj <cfworking@163.com>
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@fredchenbj awesome changes! Some general questions:

  1. Can you summarize what's changed in this PR? Seems mostly typing changes. Why are they needed?
  2. The PR seems not including the generated code. Should we checkin the generated code or not?
  3. What's the overall plan for migration?

Thanks.

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BusyJay commented Dec 4, 2019

It introduces clang dependency, which can be a pain to fix. You can learn how to avoid it from tikv/grpc-rs.

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@BusyJay You mean pre-generate binding? Yeah, that's what we plan to do. For easy reviewing, we plan to do it step by step.

@@ -26,7 +28,7 @@ use std::slice;
/// TablePropertiesCollector object per table and then call it sequentially
pub trait TablePropertiesCollector {
/// Will be called when a new key/value pair is inserted into the table.
fn add(&mut self, key: &[u8], value: &[u8], entry_type: DBEntryType, seq: u64, file_size: u64);
fn add(&mut self, key: &[i8], value: &[i8], entry_type: DBEntryType, seq: u64, file_size: u64);
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why changing u8 to i8?

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@fredchenbj fredchenbj Dec 4, 2019

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for const char* in c.h is transferred to *const libc::c_char by bindgen, which requires i8. All transfer like this is for that. @Connor1996

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@Connor1996 Connor1996 Dec 4, 2019

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see references:

i8 or u8 is only due to how C char represents in different platforms. But the data is always one-byte long. As str in Rust is represented as &[u8], so we must convert it to u8.

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got it. I would fix it.


impl WriteStallInfo {
pub fn cf_name(&self) -> &str {
unsafe { fetch_str!(crocksdb_writestallinfo_cf_name(&self.0)) }
}
pub fn cur(&self) -> WriteStallCondition {
pub fn cur(&self) -> crocksdb_writestallcondition_t {
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@Connor1996 Connor1996 Dec 4, 2019

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All public functions/traits of src/xxx.rs should be unchanged, otherwise TiKV or other users may change code dramatically. Consider rename type crocksdb_writestallcondition_t to WriteStallCondition. Same for other enums like DBEntryType.

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OK

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fredchenbj commented Dec 4, 2019

@fredchenbj awesome changes! Some general questions:

  1. Can you summarize what's changed in this PR? Seems mostly typing changes. Why are they needed?
  2. The PR seems not including the generated code. Should we checkin the generated code or not?
  3. What's the overall plan for migration?

Thanks.

@yiwu-arbug Thanks for your questions.

for 3, the migration plan has three steps: 1) use the old crocksdb's c.h and bindgen to generate ffi rust code, and make it work for all dependency code; 2) replace with rocksdb's c.h, and make all code in c.h conform to rocksdb's style, here we would only include rocksdb's c.h and not change it at all; 3) try to use rocksdb cpp api to generate ffi rust code. This pr is only step 1.

for 1, this pr has mainly three changes: 1) change crocksdb's c.h and c.cc to conform to bindgen's requirement; 2) use bindgen to generate ffi rust code; 3) change code in rust-rocksdb, including many type changes, to make those code could call the code geneated by bindgen.

for 2, the generated code is in target/debug/build/librocksdb_sys-f21a7cfdab79a481/out/bindings.rs, which is auto generated by cargo build. IMHO, we don't need checkin it.

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@fredchenbj for 3, can you give more details for step 1)? Does the generated code provide difference interface than the existing rust API? If so, how much work is it to update tikv? If that work is huge, is there way to split the work into small bits?

Also for 3, if we will trying generating code from c++ directly, how useful step 2) would be?

Currently the wrapper doesn't handle Status return from rocksdb well. It convert the struct to string and miss the typing. I hope with step 3) we can change it to convert to rust Result.

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5 participants