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MinActor

Minimalistic Actor model library. This library supports a multi-thread model where individual actor objects are guaranteed to execute in a single thread and can exchange asynchronous messages and set up timers in an efficient way.

The library covers the following three use cases:

  • Sub-classing BaseActor to implement asynchronous event-processing entities such as game rooms
  • Weaving asynchronous layer over service classes
  • Run actor interactions over simulated time

The threads used to run actors are pooled. The library does not use any synchronized block.

A Guice-friendly library is provided to support seamless actor attachment and weaving when creating objects using an injector.

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Minimalistic Actor model library

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