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Add Generic Log functions with level via argument
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Lisa Ugray committed Nov 16, 2018
1 parent 44067ab commit 14fdc05
Showing 1 changed file with 37 additions and 63 deletions.
100 changes: 37 additions & 63 deletions entry.go
Expand Up @@ -240,162 +240,136 @@ func (entry *Entry) write() {
}
}

func (entry *Entry) Trace(args ...interface{}) {
if entry.Logger.IsLevelEnabled(TraceLevel) {
entry.log(TraceLevel, fmt.Sprint(args...))
func (entry *Entry) Log(level Level, args ...interface{}) {
if entry.Logger.IsLevelEnabled(level) {
entry.log(level, fmt.Sprint(args...))
}
}

func (entry *Entry) Trace(args ...interface{}) {
entry.Log(TraceLevel, args...)
}

func (entry *Entry) Debug(args ...interface{}) {
if entry.Logger.IsLevelEnabled(DebugLevel) {
entry.log(DebugLevel, fmt.Sprint(args...))
}
entry.Log(DebugLevel, args...)
}

func (entry *Entry) Print(args ...interface{}) {
entry.Info(args...)
}

func (entry *Entry) Info(args ...interface{}) {
if entry.Logger.IsLevelEnabled(InfoLevel) {
entry.log(InfoLevel, fmt.Sprint(args...))
}
entry.Log(InfoLevel, args...)
}

func (entry *Entry) Warn(args ...interface{}) {
if entry.Logger.IsLevelEnabled(WarnLevel) {
entry.log(WarnLevel, fmt.Sprint(args...))
}
entry.Log(WarnLevel, args...)
}

func (entry *Entry) Warning(args ...interface{}) {
entry.Warn(args...)
}

func (entry *Entry) Error(args ...interface{}) {
if entry.Logger.IsLevelEnabled(ErrorLevel) {
entry.log(ErrorLevel, fmt.Sprint(args...))
}
entry.Log(ErrorLevel, args...)
}

func (entry *Entry) Fatal(args ...interface{}) {
if entry.Logger.IsLevelEnabled(FatalLevel) {
entry.log(FatalLevel, fmt.Sprint(args...))
}
entry.Log(FatalLevel, args...)
entry.Logger.Exit(1)
}

func (entry *Entry) Panic(args ...interface{}) {
if entry.Logger.IsLevelEnabled(PanicLevel) {
entry.log(PanicLevel, fmt.Sprint(args...))
}
entry.Log(PanicLevel, args...)
panic(fmt.Sprint(args...))
}

// Entry Printf family functions

func (entry *Entry) Logf(level Level, format string, args ...interface{}) {
entry.Log(level, fmt.Sprintf(format, args...))
}

func (entry *Entry) Tracef(format string, args ...interface{}) {
if entry.Logger.IsLevelEnabled(TraceLevel) {
entry.Trace(fmt.Sprintf(format, args...))
}
entry.Logf(TraceLevel, format, args...)
}

func (entry *Entry) Debugf(format string, args ...interface{}) {
if entry.Logger.IsLevelEnabled(DebugLevel) {
entry.Debug(fmt.Sprintf(format, args...))
}
entry.Logf(DebugLevel, format, args...)
}

func (entry *Entry) Infof(format string, args ...interface{}) {
if entry.Logger.IsLevelEnabled(InfoLevel) {
entry.Info(fmt.Sprintf(format, args...))
}
entry.Logf(InfoLevel, format, args...)
}

func (entry *Entry) Printf(format string, args ...interface{}) {
entry.Infof(format, args...)
}

func (entry *Entry) Warnf(format string, args ...interface{}) {
if entry.Logger.IsLevelEnabled(WarnLevel) {
entry.Warn(fmt.Sprintf(format, args...))
}
entry.Logf(WarnLevel, format, args...)
}

func (entry *Entry) Warningf(format string, args ...interface{}) {
entry.Warnf(format, args...)
}

func (entry *Entry) Errorf(format string, args ...interface{}) {
if entry.Logger.IsLevelEnabled(ErrorLevel) {
entry.Error(fmt.Sprintf(format, args...))
}
entry.Logf(ErrorLevel, format, args...)
}

func (entry *Entry) Fatalf(format string, args ...interface{}) {
if entry.Logger.IsLevelEnabled(FatalLevel) {
entry.Fatal(fmt.Sprintf(format, args...))
}
entry.Logf(FatalLevel, format, args...)
entry.Logger.Exit(1)
}

func (entry *Entry) Panicf(format string, args ...interface{}) {
if entry.Logger.IsLevelEnabled(PanicLevel) {
entry.Panic(fmt.Sprintf(format, args...))
}
entry.Logf(PanicLevel, format, args...)
}

// Entry Println family functions

func (entry *Entry) Traceln(args ...interface{}) {
if entry.Logger.IsLevelEnabled(TraceLevel) {
entry.Trace(entry.sprintlnn(args...))
func (entry *Entry) Logln(level Level, args ...interface{}) {
if entry.Logger.IsLevelEnabled(level) {
entry.Log(level, entry.sprintlnn(args...))
}
}

func (entry *Entry) Traceln(args ...interface{}) {
entry.Logln(TraceLevel, args...)
}

func (entry *Entry) Debugln(args ...interface{}) {
if entry.Logger.IsLevelEnabled(DebugLevel) {
entry.Debug(entry.sprintlnn(args...))
}
entry.Logln(DebugLevel, args...)
}

func (entry *Entry) Infoln(args ...interface{}) {
if entry.Logger.IsLevelEnabled(InfoLevel) {
entry.Info(entry.sprintlnn(args...))
}
entry.Logln(InfoLevel, args...)
}

func (entry *Entry) Println(args ...interface{}) {
entry.Infoln(args...)
}

func (entry *Entry) Warnln(args ...interface{}) {
if entry.Logger.IsLevelEnabled(WarnLevel) {
entry.Warn(entry.sprintlnn(args...))
}
entry.Logln(WarnLevel, args...)
}

func (entry *Entry) Warningln(args ...interface{}) {
entry.Warnln(args...)
}

func (entry *Entry) Errorln(args ...interface{}) {
if entry.Logger.IsLevelEnabled(ErrorLevel) {
entry.Error(entry.sprintlnn(args...))
}
entry.Logln(ErrorLevel, args...)
}

func (entry *Entry) Fatalln(args ...interface{}) {
if entry.Logger.IsLevelEnabled(FatalLevel) {
entry.Fatal(entry.sprintlnn(args...))
}
entry.Logln(FatalLevel, args...)
entry.Logger.Exit(1)
}

func (entry *Entry) Panicln(args ...interface{}) {
if entry.Logger.IsLevelEnabled(PanicLevel) {
entry.Panic(entry.sprintlnn(args...))
}
entry.Logln(PanicLevel, args...)
}

// Sprintlnn => Sprint no newline. This is to get the behavior of how
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