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Major rework of Rejection system #895

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@sidju sidju commented Sep 10, 2021

Split out the inline modules into their own files.
(reduce length of individual files, more predictable file structure)
Restructure from linked tree into vector.
(increase memory use, but probably reduce allocation latencies)
Add in a Fatal case into Rejections Reasons enum.
(to be converted into a response and returned immediately when occured)

David Olofsson and others added 2 commits September 10, 2021 12:39
Split out the inline modules into their own files.
(reduce length of individual files, more predictable file structure)
Restructure from linked tree into vector.
(increase memory use, but probably reduce allocation latencies)
Add in a Fatal case into Rejections Reasons enum.
(to be converted into a response and returned immediately when occured)
@seanmonstar
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Thanks for the PR! Some of this we can easily merge, and other parts I think need more discussion.

Split out the inline modules into their own files.

Seems like a good call!

Restructure from linked tree into vector. (increase memory use, but probably reduce allocation latencies)

Is this a measured improvement? I assume the common part of rejections is combining them, and the less common is part is searching the tree repeatedly, that's why I optimized for that. I also note that this change increases the size of Rejection, since it now has an enum with a variant of Vec, that is 3 usizes big.

Add in a Fatal case into Rejections Reasons enum. (to be converted into a response and returned immediately when occured)

We've talked a little bit about doing this, but it's not immediately clear that this is the right way forward. I do agree that there's probably something wrong with the current rejection design, since it's such a frequent cause of confusion.

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sidju commented Sep 10, 2021 via email

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