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Releases: sburris0/bevy_flycam

bevy_flycam 0.10.1 - Bugfix

10 Apr 20:52
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@Telov noticed a bug when using NoCameraPlayerPlugin that it wouldn't be grabbed on startup.
This is now fixed in a non-breaking update.

Many thanks to @Telov for discovering the bug!

What's Changed

Full Changelog: v0.10.0...v0.10.1

v0.10.0

03 Apr 18:46
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bevy_flycam 0.10 Update

bevy_flycam has now been updated to bevy 0.10 along with some features and a bugfix.

Thanks to everyone involved!

What's Changed

Full Changelog: v0.9.0...v0.10.0

v0.9.0

13 Nov 19:55
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What's Changed

New Contributors

Full Changelog: v0.8.0...v0.9.0

Links

crates.io : https://crates.io/crates/bevy_flycam

v0.8.0

31 Jul 20:46
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What's Changed

New Contributors

Full Changelog: v0.7.0...v0.8.0

v0.7.0

15 Apr 19:12
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What's Changed

New Contributors

Full Changelog: v0.6.0...v0.7.0

v0.6.0

27 Jan 11:37
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bevy_flycam has been updated to work with Bevy's 0.6 release!
Special thanks to @mnett82 for migrating the plugin to 0.6 & @bitshifter for the glam fix!

What's Changed

  • Use normalize_or_zero to avoid a glam_assert from firing. by @bitshifter in #10
  • Migrate to bevy v0.6 by @mnett82 in #12
  • Prepare for 0.6 Crate Update by @BlackPhlox in #13
    • Updated readme
    • Fixed CI for 0.6
    • Added info! to examples

New Contributors

Full Changelog: v0.5.1...v0.6.0

v0.5.1

28 May 03:56
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Updated dependencies and uniform horizontal/vertical mouse sensitivity.

v0.5.0

07 Apr 16:33
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This version has been updated to work with the newly released Bevy 0.5!
Huge thanks to @BlackPhlox and @HydrogenC for making this possible.

v0.4.0

15 Feb 18:37
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  • Add NoCameraPlayerPlugin
  • Add note about PlayerPlugin spawning its own camera to README
  • Use init_resource instead of add_resource(Resource::default())

v0.3.0

10 Feb 18:22
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  • Players can no longer move unless cursor is grabbed
  • Cursor grabbing moved to own system
  • Less mutable references