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Add .into_raw_vec_with_offset() and deprecate .into_raw_vec()
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Provide a smoother transition by deprecating the old method and
introducing a new one.

Return usize for the offset instead of Option<usize>; I judge that the
zero for an empty array is hard to misuse - indexing into the vector is
bounds checked as usual, and zero is a natural value for no offset.
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bluss committed Apr 1, 2024
1 parent 6d04ebd commit a2b6b30
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Showing 4 changed files with 30 additions and 15 deletions.
2 changes: 1 addition & 1 deletion examples/sort-axis.rs
Original file line number Diff line number Diff line change
Expand Up @@ -157,7 +157,7 @@ where D: Dimension
});
debug_assert_eq!(result.len(), moved_elements);
// forget the old elements but not the allocation
let mut old_storage = self.into_raw_vec().0;
let mut old_storage = self.into_raw_vec_and_offset().0;
old_storage.set_len(0);

// transfer ownership of the elements into the result
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30 changes: 21 additions & 9 deletions src/impl_owned_array.rs
Original file line number Diff line number Diff line change
Expand Up @@ -77,7 +77,7 @@ where D: Dimension

/// Return a vector of the elements in the array, in the way they are
/// stored internally, and the index in the vector corresponding to the
/// logically first element of the array (or `None` if the array is empty).
/// logically first element of the array (or 0 if the array is empty).
///
/// If the array is in standard memory layout, the logical element order
/// of the array (`.iter()` order) and of the returned vector will be the same.
Expand All @@ -92,15 +92,15 @@ where D: Dimension
///
/// let shape = arr.shape().to_owned();
/// let strides = arr.strides().to_owned();
/// let (v, offset) = arr.into_raw_vec();
/// let (v, offset) = arr.into_raw_vec_and_offset();
///
/// assert_eq!(v, &[1., 2., 3., 4., 5., 6.]);
/// assert_eq!(offset, Some(2));
/// assert_eq!(v[offset.unwrap()], 3.);
/// assert_eq!(offset, 2);
/// assert_eq!(v[offset], 3.);
/// for row in 0..shape[0] {
/// for col in 0..shape[1] {
/// let index = (
/// offset.unwrap() as isize
/// offset as isize
/// + row as isize * strides[0]
/// + col as isize * strides[1]
/// ) as usize;
Expand All @@ -124,25 +124,37 @@ where D: Dimension
///
/// let shape = arr.shape().to_owned();
/// let strides = arr.strides().to_owned();
/// let (v, offset) = arr.into_raw_vec();
/// let (v, offset) = arr.into_raw_vec_and_offset();
///
/// assert_eq!(v, &[(), (), (), (), (), ()]);
/// for row in 0..shape[0] {
/// for col in 0..shape[1] {
/// let index = (
/// offset.unwrap() as isize
/// offset as isize
/// + row as isize * strides[0]
/// + col as isize * strides[1]
/// ) as usize;
/// assert_eq!(v[index], ());
/// }
/// }
/// ```
pub fn into_raw_vec(self) -> (Vec<A>, Option<usize>)
pub fn into_raw_vec_and_offset(self) -> (Vec<A>, usize)
{
let offset = self.offset_from_alloc_to_logical_ptr();
let offset = self.offset_from_alloc_to_logical_ptr().unwrap_or(0);
(self.data.into_vec(), offset)
}

/// Return a vector of the elements in the array, in the way they are
/// stored internally.
///
/// Depending on slicing and strides, the logically first element of the
/// array can be located at an offset. Because of this, prefer to use
/// `.into_raw_vec_and_offset()` instead.
#[deprecated(note = "Use .into_raw_vec_and_offset() instead")]
pub fn into_raw_vec(self) -> Vec<A>
{
self.into_raw_vec_and_offset().0
}
}

/// Methods specific to `Array2`.
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4 changes: 2 additions & 2 deletions tests/array-construct.rs
Original file line number Diff line number Diff line change
Expand Up @@ -19,9 +19,9 @@ fn test_from_shape_fn()
fn test_dimension_zero()
{
let a: Array2<f32> = Array2::from(vec![[], [], []]);
assert_eq!(vec![0.; 0], a.into_raw_vec().0);
assert_eq!((vec![0.; 0], 0), a.into_raw_vec_and_offset());
let a: Array3<f32> = Array3::from(vec![[[]], [[]], [[]]]);
assert_eq!(vec![0.; 0], a.into_raw_vec().0);
assert_eq!((vec![0.; 0], 0), a.into_raw_vec_and_offset());
}

#[test]
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9 changes: 6 additions & 3 deletions tests/array.rs
Original file line number Diff line number Diff line change
Expand Up @@ -1157,7 +1157,10 @@ fn array0_into_scalar()
// With this kind of setup, the `Array`'s pointer is not the same as the
// underlying `Vec`'s pointer.
let a: Array0<i32> = array![4, 5, 6, 7].index_axis_move(Axis(0), 2);
assert_ne!(a.as_ptr(), a.into_raw_vec().0.as_ptr());
let a_ptr = a.as_ptr();
let (raw_vec, offset) = a.into_raw_vec_and_offset();
assert_ne!(a_ptr, raw_vec.as_ptr());
assert_eq!(offset, 2);
// `.into_scalar()` should still work correctly.
let a: Array0<i32> = array![4, 5, 6, 7].index_axis_move(Axis(0), 2);
assert_eq!(a.into_scalar(), 6);
Expand All @@ -1173,7 +1176,7 @@ fn array_view0_into_scalar()
// With this kind of setup, the `Array`'s pointer is not the same as the
// underlying `Vec`'s pointer.
let a: Array0<i32> = array![4, 5, 6, 7].index_axis_move(Axis(0), 2);
assert_ne!(a.as_ptr(), a.into_raw_vec().0.as_ptr());
assert_ne!(a.as_ptr(), a.into_raw_vec_and_offset().0.as_ptr());
// `.into_scalar()` should still work correctly.
let a: Array0<i32> = array![4, 5, 6, 7].index_axis_move(Axis(0), 2);
assert_eq!(a.view().into_scalar(), &6);
Expand All @@ -1189,7 +1192,7 @@ fn array_view_mut0_into_scalar()
// With this kind of setup, the `Array`'s pointer is not the same as the
// underlying `Vec`'s pointer.
let a: Array0<i32> = array![4, 5, 6, 7].index_axis_move(Axis(0), 2);
assert_ne!(a.as_ptr(), a.into_raw_vec().0.as_ptr());
assert_ne!(a.as_ptr(), a.into_raw_vec_and_offset().0.as_ptr());
// `.into_scalar()` should still work correctly.
let mut a: Array0<i32> = array![4, 5, 6, 7].index_axis_move(Axis(0), 2);
assert_eq!(a.view_mut().into_scalar(), &6);
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