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minor fixes
msbuild #44: Pull request #245 opened by lagcompensation
January 16, 2024 10:32 2m 42s lagcompensation:minor-fixes
January 16, 2024 10:32 2m 42s
Update prediction.cpp
msbuild #43: Pull request #243 opened by Racc-Boi
September 24, 2023 22:12 3m 25s Racc-Boi:patch-2
September 24, 2023 22:12 3m 25s
Fix night mode not working due to post processing when loading config…
msbuild #42: Pull request #242 opened by Racc-Boi
September 24, 2023 22:09 3m 16s Racc-Boi:patch-1
September 24, 2023 22:09 3m 16s
[lagcomp] fixed locking on the first shot angles during continuous sh…
msbuild #41: Commit 590d213 pushed by rollraw
September 23, 2023 16:39 2m 57s master
September 23, 2023 16:39 2m 57s
[animations] fix bypass of 'CCSGOPlayerAnimState::Update()' method ch…
msbuild #40: Commit 88759f3 pushed by rollraw
September 22, 2023 00:59 4m 35s master
September 22, 2023 00:59 4m 35s
[sdk] fix 'CBaseAnimating::GetModelPtr()' method
msbuild #39: Commit c477e85 pushed by rollraw
August 28, 2023 17:41 3m 50s master
August 28, 2023 17:41 3m 50s
[esp] fix player name truncation logic
msbuild #38: Commit 1db2421 pushed by rollraw
August 7, 2023 20:01 3m 19s master
August 7, 2023 20:01 3m 19s
August 7, 2023 19:55 5m 11s
[global] add and use encapsulated game methods invoker
msbuild #36: Commit eb932a8 pushed by rollraw
August 6, 2023 03:49 3m 34s master
August 6, 2023 03:49 3m 34s
[esp] simplify branch to use more optimal condition
msbuild #35: Commit 93c1fc3 pushed by rollraw
August 6, 2023 03:34 3m 5s master
August 6, 2023 03:34 3m 5s
Basic Luajit implemented
msbuild #34: Pull request #235 synchronize by maecry
August 4, 2023 10:25 5m 9s lua
lua
August 4, 2023 10:25 5m 9s
Basic Luajit implemented
msbuild #33: Pull request #235 synchronize by maecry
July 31, 2023 15:46 6m 25s lua
lua
July 31, 2023 15:46 6m 25s
Basic Luajit implemented
msbuild #32: Pull request #235 synchronize by maecry
July 31, 2023 15:35 3m 6s lua
lua
July 31, 2023 15:35 3m 6s
Basic Luajit implemented
msbuild #31: Pull request #235 synchronize by maecry
July 31, 2023 11:23 5m 29s lua
lua
July 31, 2023 11:23 5m 29s
Basic Luajit implemented
msbuild #30: Pull request #235 synchronize by maecry
July 31, 2023 10:54 1m 58s lua
lua
July 31, 2023 10:54 1m 58s
Basic Luajit implemented
msbuild #29: Pull request #235 opened by maecry
July 31, 2023 10:40 2m 8s lua
lua
July 31, 2023 10:40 2m 8s
[global] corrections to follow code style principles
msbuild #28: Commit 2e4e84d pushed by rollraw
July 3, 2023 23:34 4m 12s master
July 3, 2023 23:34 4m 12s
July 1, 2023 03:58 3m 12s
[dependency] move "xorstr.h" file to the appropriate directory
msbuild #26: Commit ede0436 pushed by rollraw
June 30, 2023 20:11 3m 16s master
June 30, 2023 20:11 3m 16s
June 30, 2023 19:50 3m 23s
June 30, 2023 17:30 5m 39s
[sdk] fixed hiding non-virtual 'GetMaxHealth()' method
msbuild #23: Commit 57a858d pushed by rollraw
June 19, 2023 14:28 5m 55s master
June 19, 2023 14:28 5m 55s
June 19, 2023 02:13 4m 10s
[build] remove 'DXSDK' from includes and libraries paths
msbuild #21: Commit 7e4c596 pushed by rollraw
June 17, 2023 18:24 5m 43s master
June 17, 2023 18:24 5m 43s
[menu] added filter to colors list (merged #228)
msbuild #20: Commit a09b704 pushed by rollraw
June 9, 2023 19:26 6m 7s master
June 9, 2023 19:26 6m 7s