Add debug language to help with localisation efforts #17879
Merged
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The idea is to allow a developer to immediately see which text on a component or screen has already got localisation support. It can be a bit of a challenge to see this when creating a new component that doesn't yet have any translations populated.
Curious to hear thoughts on this. I could see it working very well as a visual tests checkbox (implemented at o!f side), potentially in addition to having this at the game level, or replacing this PR.
osu.2022-04-19.at.05.33.27.mp4