So this is the General Project Folder. This will contain all assets, art, code, etc.
Please make sure to put relevant files inside their relevant folders. Please make sure to create new subdirectories inside of existing directories to keep things organized, and try to maintain the format of the README below. Thanks -- Fry
Code:
Player Assets:
Player_Assets.py - contains the Player and Controller Classes. Player class now accounts for boundaries
Setup.py - a "skeleton script" that contains basic code for setting up a display in pygame.
V 1.0 - Designed to instantiate a player object, and handle player movement.
Player_Demo.py - A simple script that allows you to test the player class.
Art:
MainPlayer (images are 32 x 48 pixels):
main_walk_x.png - main character walk cycle, where x is the number in the order of the cycle
main_shoot_x.png - main character shooting animation, where x is the number in the order of the cycle
character's weapon arm gradually lights up to prepare to shoot
FactoryLevel
cargox.png - cargo boxes 100 x 300 pixels
cratex.png - crates 50 x 50 pixels
factory.png - background for level 600 x 800
gifs (gifs for testing animation)
Profile and Requirements:
Team Profile - contains information for various group members and what our project entails.
Pygame Install Instructions - instructions for downloading and configuring pygame 3.2 for your computer
Requirements - Text file that lays out the basic functional requirements of our project.
Labs:
L1 - Team Profile.
L2 - Gant Chart and Requirements Document.