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Raphaël: Cross-browser vector graphics the easy way.

Visit the library website for more information: http://raphaeljs.com

Quickstart guide

You need to have NPM installed to build the library.

  • git clone https://github.com/DmitryBaranovskiy/raphael.git
  • npm install && ./node_modules/grunt-cli/bin/grunt or just npm install && grunt if you have grunt already installed

Dependencies

You have the raphael/raphael-min.js files that has eve bundled inside, and raphael-nodeps/raphael-nodeps-min.js where eve must be loaded by you first (you can try with the one in the dev/ folder). For AMD loading like Browserify, you can use raphael.amd.js.

Where to start

Check Raphael-boilerplate to see examples of loading.

Raphael can be loaded in a script tag or with AMD:

define([ "path/to/raphael" ], function( Raphael ) {
  console.log( Raphael );
});

Development

Versions will be released as we gather and test new PRs. Each version should have a correspondent branch. As there are not automated tests, we will use the feedback from the users for the fixes.

You can use the raphaelTest.html to try things, you need to start a server in the root dir to start testing things there. Something like running python -m SimpleHTTPServer in the raphael directory and hitting http://localhost:8000/dev/raphaelTest.html with the browser.

Collaborators

Related Projects

Books

Copyright and license

Copyright © 2008-2013 Dmitry Baranovskiy (http://raphaeljs.com)

Copyright © 2008-2013 Sencha Labs (http://sencha.com)

Licensed under the MIT (http://raphaeljs.com/license.html) license.

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