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Puppeteer E2E test: Run on multiple OSes #25383

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merged 2 commits into from Jan 31, 2023

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LeviPesin
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@LeviPesin LeviPesin commented Jan 30, 2023

Related issue: #24109

Description

Make Puppeteer test examples on different OSes (Windows, Ubuntu, and Mac). Also reduced the number of threads from 8 to 6 to reduce the number of jobs (I will file a PR for multi-page in-browser parallelism soon, which wouldn't require multi-threading anymore -- but it is quite unstable)

@marcofugaro
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Could you exaplain what is the purpose of this PR? Why does the E2E testing need to run on different os?

@LeviPesin
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Since when working on #24109 I found that quite often (about 10% of all examples) they work differently (producing different screenshots or even different errors in some cases) on different OSes.

@marcofugaro
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Ah ok so it's to test if some example looks different on another OS. Is this necessary for three.js?

@LeviPesin
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I had an example comparison here: #24109 (comment)
Windows differs more from Ubuntu and Mac but they also have some differences.

@mrdoob mrdoob added this to the r150 milestone Jan 31, 2023
@mrdoob mrdoob merged commit 2cc1b02 into mrdoob:dev Jan 31, 2023
@LeviPesin LeviPesin deleted the puppeteer-run-on-multiple-oses branch January 31, 2023 05:57
@epreston
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@LeviPesin e2e tests are running very smooth on Win10 and OSX (apple silicon)

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4 participants