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Allow use of readonly number arrays with WebGL methods. #1263

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jameswilddev
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This PR changes the Float32List type to accept readonly arrays as well as mutable arrays.

The Float32List type is used as an argument to the following methods (all of which only read from the value, they do not mutate its contents):

  • clearBufferfv
  • uniformMatrix2x3fv
  • uniformMatrix2x4fv
  • uniformMatrix3x2fv
  • uniformMatrix3x4fv
  • uniformMatrix4x2fv
  • uniformMatrix4x3fv
  • uniform1fv
  • uniform2fv
  • uniform3fv
  • uniform4fv
  • uniformMatrix2fv
  • uniformMatrix3fv
  • uniformMatrix4fv
  • vertexAttrib1fv
  • vertexAttrib2fv
  • vertexAttrib3fv
  • vertexAttrib4fv
  • uniform1fv
  • uniform2fv
  • uniform3fv
  • uniform4fv
  • uniformMatrix2fv
  • uniformMatrix3fv
  • uniformMatrix4fv

@ghost
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ghost commented Feb 15, 2022

CLA assistant check
All CLA requirements met.

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Thanks for the PR!

This section of the codebase is owned by @saschanaz - if they write a comment saying "LGTM" then it will be merged.

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saschanaz commented Feb 25, 2022

This also sounds fair but I wonder how libraries are currently using them. Perhaps this one is right enough to cause some breaking change? (This allows more things when used in arguments, but when accessing such argument in a third party library, it then gets additional constraints)

Pinging @orta.

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2 participants