Skip to content

Automatically applies the correct settings to animations imported from Mixamo for usage with Synty models

License

Notifications You must be signed in to change notification settings

libklein/Unity-Synty-Mixamo-Importer

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

6 Commits
 
 
 
 
 
 

Repository files navigation

Unity Synty Mixamo Animation Importer

A editor script to automatically apply the recommended settings from Synty Studios (see https://www.youtube.com/watch?v=9H0aJhKSlEQ) to ensure that Animations imported from Mixamo work with Synty characters. It additionally (optionally) renames the animation clip according to the name of the imported asset to avoid multiple animations with the name mixamo.com.

SyntyMixamoRigger.cs simply configures any .fbx added to Assets/Animation/Animations/Synty/Mixamo/ with the recommend values. This includes character rigging. Then, SyntyMixamoAnimationRenamer.cs renames the animation clip mixamo.com according to the filename of the asset and removes any other clips. If you do not want this to happen, just remove SyntyMixamoAnimationRenamer.cs.

Getting Started

Simply download the repository and place it's contents right into your unity project directory.

Usage/Examples

Download an animation from Mixamo with the settings/character described in the tutorial. Then just place the downloaded .fbx into Assets/Animation/Animations/Synty/Mixamo and move any Mixamo animations used on Synty models into that folder/trigger a reimport.

About

Automatically applies the correct settings to animations imported from Mixamo for usage with Synty models

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages