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Javadoc.
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NathanSweet committed Apr 4, 2020
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* <p>
* If {@link ScrollPane#setFlickScroll(boolean)} is true, the scroll pane must have
* {@link ScrollPane#setCancelTouchFocus(boolean)} false. When a drag starts that should drag rather than flick scroll, cancel the
* scroll pane's touch focus using <code>stage.cancelTouchFocus(gloom.monstersScroll);</code>. In this case the drag scroll
* listener must not be attached to the scroll pane, else it would also lose touch focus. Instead it can be attached to the scroll
* pane's actor.
* scroll pane's touch focus using <code>stage.cancelTouchFocus(scrollPane);</code>. In this case the drag scroll listener must
* not be attached to the scroll pane, else it would also lose touch focus. Instead it can be attached to the scroll pane's actor.
* <p>
* If using drag and drop, {@link DragAndDrop#setCancelTouchFocus(boolean)} must be false.
* @author Nathan Sweet */
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