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Adding support for horizontal scrolling (touch pad and touch screen)
Also, adding support for devices which report fractional scrolling amounts. E.g. a mouse with a continuous mouse wheel, or a Mac touch pad. This is currently only supported in lwjgl3. It can probably be added to android and maybe to gwt. InputProcessor scrolled method now receives scroll amount for X and Y. Changed type to float to support devices which report fractional scroll amounts. Updated InputEvent in scene2d accordingly: added scrollAmountX, scrollAmountY attributes and corresponding setters and getters. Input event queue can receive float scrolling values. Since the queue stores the events with integers. Scrolling values are stored in fixed precision format, with 8 bits for the fraction. Updated backends accordingly: lwjgl, lwjgl3, android and gwt.
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Julien Pauty
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Aug 31, 2020
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