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🐛 Manager.Elected() should beclosed after runnables are started #1354

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4 changes: 2 additions & 2 deletions pkg/manager/internal.go
Expand Up @@ -473,8 +473,8 @@ func (cm *controllerManager) Start(ctx context.Context) (err error) {
}
} else {
// Treat not having leader election enabled the same as being elected.
cm.startLeaderElectionRunnables()
close(cm.elected)
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@vincepri this is consistent today. We first close the channel, the we start the Runnables.

Also, is it intended to make the cm.StartLeaderElectionRunnables synchronous?

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@vincepri vincepri Jan 21, 2021

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Yes that was an intentional change

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ah now I get it, this is abusing the fact that startLeaderElectionRunnables synchronously waits for the cache to be synced. A tad implicit and has a good chance to be accidentally broken in the future again, but seems reasonable

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Now leader and leaderless starting of pre-election runnables is the same, that makes sense to me.

go cm.startLeaderElectionRunnables()
}
}()

Expand Down Expand Up @@ -632,8 +632,8 @@ func (cm *controllerManager) startLeaderElection() (err error) {
RetryPeriod: cm.retryPeriod,
Callbacks: leaderelection.LeaderCallbacks{
OnStartedLeading: func(_ context.Context) {
close(cm.elected)
cm.startLeaderElectionRunnables()
close(cm.elected)
},
OnStoppedLeading: cm.onStoppedLeading,
},
Expand Down