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Issues: kpreid/all-is-cubes

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Issues list

Light chart precalculation area: simulation Things related to what can happen in the world as time progresses. kind: performance Ways to increase performance or efficiency without adding functionality
#490 opened May 1, 2024 by kpreid
4 of 7 tasks
Rigorous recursive raycast area: data Things related to the data structures underlying the world, and the functions that manipulate them. kind: incomplete A feature is partially implemented; the current state of the code is inconsistent
#488 opened Apr 23, 2024 by kpreid
Mesh size limits area: graphics kind: bug Something isn't working as it should
#484 opened Apr 3, 2024 by kpreid
Inventory items must intrinsically provide icons? area: data Things related to the data structures underlying the world, and the functions that manipulate them. area: simulation Things related to what can happen in the world as time progresses. area: ui kind: incomplete A feature is partially implemented; the current state of the code is inconsistent
#480 opened Mar 13, 2024 by kpreid
Asynchronous chunk mesh building area: graphics kind: performance Ways to increase performance or efficiency without adding functionality
#472 opened Feb 18, 2024 by kpreid
5 tasks
Antialiasing on webgl2 panics area: graphics kind: bug Something isn't working as it should
#471 opened Feb 18, 2024 by kpreid
Instanced block rendering area: graphics kind: incomplete A feature is partially implemented; the current state of the code is inconsistent kind: performance Ways to increase performance or efficiency without adding functionality
#458 opened Jan 31, 2024 by kpreid
6 of 13 tasks
Block face colors are not being taken into account by light propagation area: simulation Things related to what can happen in the world as time progresses. kind: bug Something isn't working as it should
#456 opened Jan 27, 2024 by kpreid
Choose a new logging backend
#453 opened Jan 22, 2024 by kpreid
Multiblocks, take 2 area: data Things related to the data structures underlying the world, and the functions that manipulate them. area: simulation Things related to what can happen in the world as time progresses. kind: feature Adding user-facing/developer-facing functionality
#442 opened Dec 25, 2023 by kpreid
Mousedown/mouseup/hover interactions area: simulation Things related to what can happen in the world as time progresses. area: ui kind: feature Adding user-facing/developer-facing functionality
#441 opened Dec 20, 2023 by kpreid
Improve mouselook/pause UX and state transitions area: ui kind: incomplete A feature is partially implemented; the current state of the code is inconsistent
#440 opened Dec 20, 2023 by kpreid
Optimize evaluated voxel data layout (struct-of-arrays, palette…) area: data Things related to the data structures underlying the world, and the functions that manipulate them. kind: performance Ways to increase performance or efficiency without adding functionality
#433 opened Dec 6, 2023 by kpreid
Text rendering area: ui kind: incomplete A feature is partially implemented; the current state of the code is inconsistent
#424 opened Nov 22, 2023 by kpreid
5 of 17 tasks
Handle transaction errors area: simulation Things related to what can happen in the world as time progresses. kind: incomplete A feature is partially implemented; the current state of the code is inconsistent
#423 opened Nov 21, 2023 by kpreid
2 tasks
Mesh face colors area: graphics kind: incomplete A feature is partially implemented; the current state of the code is inconsistent
#421 opened Nov 16, 2023 by kpreid
Correctly render inner transparent voxels in meshes area: graphics kind: incomplete A feature is partially implemented; the current state of the code is inconsistent
#418 opened Nov 8, 2023 by kpreid
Save memory by discarding CPU-side mesh data area: graphics kind: performance Ways to increase performance or efficiency without adding functionality
#415 opened Nov 3, 2023 by kpreid
Multi-step content linking area: data Things related to the data structures underlying the world, and the functions that manipulate them. kind: feature Adding user-facing/developer-facing functionality
#411 opened Oct 6, 2023 by kpreid
Wasm workspace separation area: build kind: feature Adding user-facing/developer-facing functionality
#410 opened Oct 5, 2023 by kpreid
VUI framework: missing features area: ui kind: feature Adding user-facing/developer-facing functionality
#393 opened Aug 29, 2023 by kpreid
1 of 7 tasks
Texture reallocation copy fails on WebGL area: graphics kind: bug Something isn't working as it should kind: performance Ways to increase performance or efficiency without adding functionality status: needs reduction Needs creation of a minimal reproduction case.
#391 opened Aug 28, 2023 by kpreid
Web build is re-claiming pointer lock when it should not area: ui kind: bug Something isn't working as it should
#382 opened Aug 6, 2023 by kpreid
Separate wasm builds into dev and release area: build kind: feature Adding user-facing/developer-facing functionality
#379 opened Jul 23, 2023 by kpreid
Texture allocation or usage glitches area: graphics kind: bug Something isn't working as it should status: needs reduction Needs creation of a minimal reproduction case.
#378 opened Jul 11, 2023 by kpreid
ProTip! Exclude everything labeled bug with -label:bug.