Issues: kpreid/all-is-cubes
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Light chart precalculation
area: simulation
Things related to what can happen in the world as time progresses.
kind: performance
Ways to increase performance or efficiency without adding functionality
#490
opened May 1, 2024 by
kpreid
4 of 7 tasks
Rigorous recursive raycast
area: data
Things related to the data structures underlying the world, and the functions that manipulate them.
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
#488
opened Apr 23, 2024 by
kpreid
Mesh size limits
area: graphics
kind: bug
Something isn't working as it should
#484
opened Apr 3, 2024 by
kpreid
Inventory items must intrinsically provide icons?
area: data
Things related to the data structures underlying the world, and the functions that manipulate them.
area: simulation
Things related to what can happen in the world as time progresses.
area: ui
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
#480
opened Mar 13, 2024 by
kpreid
Asynchronous chunk mesh building
area: graphics
kind: performance
Ways to increase performance or efficiency without adding functionality
#472
opened Feb 18, 2024 by
kpreid
5 tasks
Antialiasing on webgl2 panics
area: graphics
kind: bug
Something isn't working as it should
#471
opened Feb 18, 2024 by
kpreid
Instanced block rendering
area: graphics
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
kind: performance
Ways to increase performance or efficiency without adding functionality
#458
opened Jan 31, 2024 by
kpreid
6 of 13 tasks
Block face colors are not being taken into account by light propagation
area: simulation
Things related to what can happen in the world as time progresses.
kind: bug
Something isn't working as it should
#456
opened Jan 27, 2024 by
kpreid
Multiblocks, take 2
area: data
Things related to the data structures underlying the world, and the functions that manipulate them.
area: simulation
Things related to what can happen in the world as time progresses.
kind: feature
Adding user-facing/developer-facing functionality
#442
opened Dec 25, 2023 by
kpreid
Mousedown/mouseup/hover interactions
area: simulation
Things related to what can happen in the world as time progresses.
area: ui
kind: feature
Adding user-facing/developer-facing functionality
#441
opened Dec 20, 2023 by
kpreid
Improve mouselook/pause UX and state transitions
area: ui
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
#440
opened Dec 20, 2023 by
kpreid
Optimize evaluated voxel data layout (struct-of-arrays, palette…)
area: data
Things related to the data structures underlying the world, and the functions that manipulate them.
kind: performance
Ways to increase performance or efficiency without adding functionality
#433
opened Dec 6, 2023 by
kpreid
Text rendering
area: ui
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
#424
opened Nov 22, 2023 by
kpreid
5 of 17 tasks
Handle transaction errors
area: simulation
Things related to what can happen in the world as time progresses.
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
#423
opened Nov 21, 2023 by
kpreid
2 tasks
Mesh face colors
area: graphics
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
#421
opened Nov 16, 2023 by
kpreid
Correctly render inner transparent voxels in meshes
area: graphics
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
#418
opened Nov 8, 2023 by
kpreid
Save memory by discarding CPU-side mesh data
area: graphics
kind: performance
Ways to increase performance or efficiency without adding functionality
#415
opened Nov 3, 2023 by
kpreid
Multi-step content linking
area: data
Things related to the data structures underlying the world, and the functions that manipulate them.
kind: feature
Adding user-facing/developer-facing functionality
#411
opened Oct 6, 2023 by
kpreid
Wasm workspace separation
area: build
kind: feature
Adding user-facing/developer-facing functionality
#410
opened Oct 5, 2023 by
kpreid
VUI framework: missing features
area: ui
kind: feature
Adding user-facing/developer-facing functionality
#393
opened Aug 29, 2023 by
kpreid
1 of 7 tasks
Texture reallocation copy fails on WebGL
area: graphics
kind: bug
Something isn't working as it should
kind: performance
Ways to increase performance or efficiency without adding functionality
status: needs reduction
Needs creation of a minimal reproduction case.
#391
opened Aug 28, 2023 by
kpreid
Web build is re-claiming pointer lock when it should not
area: ui
kind: bug
Something isn't working as it should
#382
opened Aug 6, 2023 by
kpreid
Separate wasm builds into dev and release
area: build
kind: feature
Adding user-facing/developer-facing functionality
#379
opened Jul 23, 2023 by
kpreid
Texture allocation or usage glitches
area: graphics
kind: bug
Something isn't working as it should
status: needs reduction
Needs creation of a minimal reproduction case.
#378
opened Jul 11, 2023 by
kpreid
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