Skip to content

MicroMachines (SNES) clone in raw OpenGL and C++ as a side project.

License

Notifications You must be signed in to change notification settings

jorge-pessoa/micromachines-clone

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

2 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

MicroMachines (SNES) clone

Implemented in raw OpenGL, including lights, different cameras, texturing, and a simple GameObject and GameManager paradigm. The soure must be compiled with the OpenGLUT implementation of glut.h as the official OpenGL glut.h is deprecated.

About

MicroMachines (SNES) clone in raw OpenGL and C++ as a side project.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages