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Plankton

Plankton is a Python framework for simulating hardware devices. It is compatible with both Python 2 and 3.

Plankton can be run directly using Python 2.7 or >= 3.4, or using a prepackaged Docker image that includes all dependencies. See relevant usage sections for details.

Resources:

Purpose and Use Cases

Plankton is being developed in the context of instrument control at the ESS, but it is general enough to be used in many other contexts that require detailed, stateful software simulations of hardware devices.

We consider a detailed device simulation to be one that can communicate using the same protocol as the real device, and that can very closely approximate real device behaviour in terms of what is seen through this protocol. This includes gradual processes, side-effects and error conditions.

The purpose of Plankton is to provide a common framework to facilitate the development of such simulators. The framework provides a common set of tools and abstracts away protocol adapters, which helps minimize code replication and allows the developer of a simulated device to focus on capturing device behaviour.

Potential use cases for detailed device simulators include:

  • Replacing the physical device when developing and testing software that interfaces with the device
  • Testing failure conditions without risking damage to the physical device
  • Automated system and unit tests of software that communicates with the device
  • Perform "dry runs" against test scripts that are to be run on the real device

Using a simulation for the above has the added benefit that, unlike most real devices, a simulation may be sped up / fast-forwarded past any lengthy delays or processes that occur in the device.

Framework Details

The Plankton framework is built around a cycle-based statemachine that drives the device simulation, and shared protocol adapters that separate the communication layer from the simulated device.

Cycle-based

By cycle-based we mean that all processing in the framework occurs during "heartbeat" simulation ticks that propagate calls to process methods throughout the simulation, along with a Δt (delta t) parameter that contains the time that has passed since the last tick. The device simulation is then responsible for updating its state based on how much time has passed and what input has been received during that time.

The benefits of this approach include:

  • This closely models real device behaviour, since processing in electronic devices naturally occurs on a cycle basis.
  • As a side-effect of the above, certain quirks of real devices are often captured by the simulated device naturally, without additional effort.
  • The simulation becomes deterministic: The same amount of process cycles, with the same Δt parameters along the way, and the same input via the device protocol, will always result in exactly the same device state.
  • Simulation speed can be controlled by increasing (fast-forward) or decreasing (slow-motion) the Δt parameter by a given factor.
  • Simulation fidelity can be controlled independently from speed by increasing or decreasing the number of cycles per second while adjusting the Δt parameter to compensate.

The above traits are very desirable both for running automated tests against the simulation, and for debugging any issues that are identified.

Statemachine

A statemachine class designed for a cycle-based approach is provided to allow modeling complex device behaviour in an event-driven fashion.

A device may initialize a statemachine on construction, telling it what states the device can be in and what conditions should cause it to transition between them. The statemachine will automatically check eligible (exiting current state) transition conditions every cycle and perform transitions as necessary, triggering callbacks for any event that occurs. The following events are available for every state:

  • on_exit is triggered once just before exiting the state
  • on_entry is triggered once when entering the state
  • in_state is triggered every cycle that ends in the state

Every cycle will trigger exactly one in_state event. This will always be the last event of the cycle. When no transition occurs, this is the only event. On the very first cycle of a simulation run, on_entry is raised against the initial state before raising an in_state against it. Any other cycles that involve a transition first raise on_exit against the current state, and then raise on_entry and in_state against the new state. Only one transition may occur per cycle.

There are three ways to specify event handlers when initializing the statemacine:

  • Object-Oriented: Implement one class per state, derived from State, which optionally contains up to one of each event handler
  • Function-Driven: Bind individual functions to individual events that need handling
  • Implicit: Implement handlers in the device class, with standard names like on_entry_init for a state called "init", and call bindHandlersByName()

Usage with Docker

Docker Engine must be installed in order to run the Plankton Docker image. Detailed installation instructions for various OSes may be found here.

On OSX and Windows, we recommend simply installing the Docker Toolbox. It contains everything you need and is (currently) more stable than the "Docker for Windows/Mac" beta versions.

On Linux, to avoid manually copy-pasting your way through the rather detailed instructions linked to above, you can let the Docker installation script take care of everything for you:

$ curl -fsSL https://get.docker.com/ | sh

Once Docker is installed, Plankton can be run using the following general format:

$ docker run -it [docker args] dmscid/plankton [plankton args] [-- [adapter args]]

For example, to simulate a Linkam T95 device and expose it via the TCP Stream protocol:

$ docker run -it dmscid/plankton -p stream linkam_t95

To change the rate at which simulation cycles are calculated, increase or decrease the cycle delay, via the -c or --cycle-delay option. Smaller values mean more cycles per second, 0 means greates possible speed.

$ docker run -it dmscid/plankton -p stream -c 0.05 linkam_t95

For long running devices it might be useful to speed up the simulation using the -e or --speed parameter, which is a factor by which actual time is multiplied to determine the simulated time in each simulation cycle. To run a simulation 10 times faster:

$ docker run -it dmscid/plankton -p stream -e 10 linkam_t95

Details about parameters for the various adapters, and differences between OSes are covered in the "Adapter Specifics" sections.

Usage with Python

To use Plankton directly via Python you must install its dependencies:

  • Python 2.7+ or 3.4+
  • EPICS Base R3.14.12.5
  • PIP 8.1+

Clone the repository in a location of your choice:

$ git clone https://github.com/DMSC-Instrument-Data/plankton.git

If you do not have git available, you can also download this repository as an archive and unpack it somewhere. A few additional dependencies must be installed. This can be done through pip via the requirements.txt file:

$ pip install -r requirements.txt

If you also want to run Plankton's unit tests, you may also install the development dependencies:

$ pip install -r requirements-dev.txt

If you want to use the EPICS adapter, you will also need to configure EPICS environment variables correctly. If you only want to communicate using EPICS locally via the loopback device, you can configure it like this:

$ export EPICS_CA_AUTO_ADDR_LIST=NO
$ export EPICS_CA_ADDR_LIST=localhost
$ export EPICS_CAS_INTF_ADDR_LIST=localhost

Once all dependencies and requirements are satisfied, Plankton can be run using the following general format (from inside the Plankton directory):

$ python plankton.py [plankton args] [-- [adapter args]]

You can then run Plankton as follows (from within the plankton directory):

$ python plankton.py -p epics chopper

Details about parameters for the various adapters, and differences between OSes are covered in the "Adapter Specifics" sections.

EPICS Adapter Specifics

The EPICS adapter takes only one optional argument:

  • -p / --prefix: This string is prefixed to all PV names. Defaults to empty / no prefix.

Arguments meant for the adapter should be separated from general Plankton arguments by a free-standing --. For example:

$ docker run -itd dmscid/plankton -p epics chopper -- -p SIM1:
$ python plankton.py -p epics chopper -- --prefix SIM2:

When using the EPICS adapter within a docker container, the PV will be served on the docker0 network (172.17.0.0/16).

On Linux, this means that EPICS_CA_ADDR_LIST must include this networks broadcast address:

$ export EPICS_CA_AUTO_ADDR_LIST=NO
$ export EPICS_CA_ADDR_LIST=172.17.255.255
$ export EPICS_CAS_INTF_ADDR_LIST=localhost

On Windows and OSX, the docker0 network is inside of a virtual machine. To communicate with it, an EPICS Gateway to forward EPICS requests and responses is required. We provide an EPICS Gateway Docker image that can be used to do this relatively easily. Detailed instructions can be found on the linked page.

Stream Adapter Specifics

The TCP Stream adapter has the following optional arguments:

  • -b / --bind-address: Address of network adapter to listen on. Defaults to "0.0.0.0" (all network adapters).
  • -p / --port: Port to listen for connections on. Defaults to 9999.

Arguments meant for the adapter should be separated from general Plankton arguments by a free-standing --. For example:

$ docker run -itd dmscid/plankton -p stream linkam_t95 -- -p 1234
$ python plankton.py -p stream linkam_t95 -- --bind-address localhost

When using Plankton via Docker on Windows and OSX, the container will be running inside a virtual machine, and so the port it is listening on will be on a network inside the VM. To connect to it from outside of the VM, an additional argument must be passed to Docker to forward the port:

$ docker run -it -p 1234:4321 dmscid/plankton -p stream linkam_t95 -- -p 4321
$ telnet 192.168.99.100 1234

This -p argument links port 4321 on the container to port 1234 on the VM network adapter. It must appear after docker run and before dmscid/plankton. This allows us to connect to the container from outside of the VM, in this case using Telnet. The 192.168.99.100 IP is the IP of the VM on the bridge network between the host and the VM. VirtualBox will typically use this IP when available, but it may be different on your system.

Remote access to devices

Please note that this functionality should only be used on a trusted network.

Besides the device specific protocols, the device can be made accessible from the outside via JSON-RPC over ZMQ. This can be achieved by passing the -r option with a host:port string to the simulation:

$ python plankton.py -r 127.0.0.1:10000 chopper -- -p SIM:

Now the device can be controlled via the control.py-script in a different terminal window. The service can be queried to show the available objects by not supplying an object name:

$ python control.py -r 127.0.0.1:10000

The -r (or --rpc-host) option defaults to the value shown here, so it will be omitted in the following examples. To get information on the API of an object, supplying an object name without a property or method will list the object's API:

$ python control.py device

This will output a list of properties and methods which is available for remote access. This may not comprise the full interface of the object depending on the server side configuration. Obtaining the value of a property is done like this:

$ python control.py device state

The same syntax is used to call methods without parameters:

$ python control.py device initialize

To set a property to a new value, the value has to be supplied on the command line:

$ python control.py device targetSpeed 100
$ python control.py device start

Only numeric types and strings can be used as arguments via the control.py-script. The script always tries to convert parameters to int first, then to float and leaves it as str if both fail. For other types and more control over types, it's advised to write a Python script instead using the tools provided in core.control_client which makes it possible to use the remote objects more or less transparently. An example to control the chopper:

from time import sleep
from core.control_client import ControlClient

client = ControlClient(host='127.0.0.1', port='10000')
chopper = client.get_object('device')

chopper.targetSpeed = 100
chopper.initialize()

while chopper.state != 'stopped':
    sleep(0.1)

chopper.start()

Remote access to simulation parameters

Please note that this functionality should only be used on a trusted network.

Certain control over the simulation is also exposed in the shape of an object named simulation if Plankton is started with -r. The simulation can be paused and resumed using the control script:

$ ./control.py simulation pause
$ ./control.py simulation resume

With these commands, the simulation is paused, while the communication with the device remains responsive. The communication channel (for example TCP stream server) would still respond to queries and commands, but they would not be processed by the device. To simulate a complete loss of connection, another pair of functions is available:

$ ./control.py simulation disconnect_device
$ ./control.py simulation connect_device

This basically shows the opposite effect, the device simulation continues running, but the communication channel is not processed anymore and the device appears disconnected.

The speed of the simulation can be adjusted as well, along with the number of cycles that are processed per second (via the cycle_delay parameter).

$ ./control.py simulation speed 10
$ ./control.py simulation cycle_delay 0.05

This will cause the twice as many cycles per second to be computed compared to the default, and the simulation runs ten times faster than actual time.

It's also possible to obtain some information about the simulation, for example how long it has been running and how much simulated time has passed:

$ ./control.py simulation uptime
$ ./control.py simulation runtime

Finally, the simulation can also be stopped:

$ ./control.py simulation stop

It is not possible to recover from that, as the processing of remote commands stops as well. The only way to restart the simulation is to run Plankton again with the same parameters.

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