I am interested in all game staff, including but not limited to artificial intelligence, graphic rendering, software architecture and game design.
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AGameFramework
AGameFramework PublicA unity+lua+protobuf framework for current commercial mobile games
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spine-runtimes
spine-runtimes PublicForked from EsotericSoftware/spine-runtimes
2D skeletal animation runtimes for Spine.
C#
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dota2ai
dota2ai PublicForked from adamqqqplay/dota2ai
My dota2 AI project. Relase on steam workshop as Ranked Matchmaking AI.
Lua
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