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Equi-Angular Cubemap Skybox for Unity

I wanted to play a panoramic 3D Miku video in VRChat, but the best quality video available was in a new pixel layout, so the only option was to implement this layout as a shader.

People might also find this useful for things like high resolution starry sky videos.

Copying

See COPYING for details on licensing. ;)

If you use this for something where it's an important core feature of something, I wouldn't mind getting some credit. If you use it for something cool, I might even be interested to hear about it. :)

The video linked from the sample scene was sourced from YouTube.

Known Issues

There appears to be minor alignment issue between some of the edges, but I've checked the maths and it all seemed correct to me. So currently, I'm not sure what the problem is. If anyone reading this has any idea...

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Panoramic skybox shader for Unity, suitable for playing YouTube videos which are laid out as equi-angular cubemap.

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