Releases: gwaldron/osgearth
Releases · gwaldron/osgearth
Version 3.5
Release Highlights:
- New
osgEarthCesium
nodekit using the cesium-native SDK for 3D-Tiles integration - Upgrades to the
TerrainConstraintLayer
for better meshing, performance, and support for 3D model constraints - New
TerrainMeshLayer
for "bring your own" terrain surface meshing - Integration of spdlog logging SDK (optional)
- Various updates to the
osgearth_imgui
panels - Updated Triton and Silverlining shader sets
Version 3.4
This is a bug fix and maintenance release.
Version 3.3
This is an incremental bugfix and performance release.
Version 3.2
This is primarily a performance and bug-fix release.
Version 3.1
Minor SDK release Version 3.1.
Version 3.0
Major SDK release Version 3.0.
Version 2.10.1
Bug fix and performance release based on the 2.10 branch.
Version 2.10
osgearth-2.10 osgEarth 2.10
Version 2.9
osgearth-2.9 Version 2.9
Version 2.8
osgearth-2.8 Version bump, cleanup