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Try #811:
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bors[bot] committed Nov 8, 2021
2 parents cc96860 + c4c5281 commit fe56f1d
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Showing 51 changed files with 916 additions and 869 deletions.
8 changes: 6 additions & 2 deletions bindings_generator/src/api.rs
Expand Up @@ -160,6 +160,11 @@ impl GodotClass {
pub fn is_getter(&self, name: &str) -> bool {
self.properties.iter().any(|p| p.getter == name)
}

/// Whether there is a snake_case module containing related symbols (nested types in C++)
pub fn has_related_module(&self) -> bool {
!self.enums.is_empty()
}
}

pub type ConstantName = String;
Expand Down Expand Up @@ -406,9 +411,8 @@ impl Ty {
}
}
ty => {
let module = format_ident!("{}", module_name_from_class_name(ty));
let ty = format_ident!("{}", ty);
Ty::Object(syn::parse_quote! { crate::generated::#module::#ty })
Ty::Object(syn::parse_quote! { crate::generated::#ty })
}
}
}
Expand Down
17 changes: 11 additions & 6 deletions bindings_generator/src/classes.rs
Expand Up @@ -9,17 +9,22 @@ use quote::{format_ident, quote};

use std::collections::HashMap;

pub(crate) fn generate_class_struct(class: &GodotClass) -> TokenStream {
pub(crate) fn generate_class_struct(class: &GodotClass, class_doc: TokenStream) -> TokenStream {
let class_name = format_ident!("{}", &class.name);

// dead_code: 'this' might not be read
// mod private: hide the type in the #module_name module, export it only in gdnative::api
quote! {
#[allow(non_camel_case_types)]
#[derive(Debug)]
pub struct #class_name {
#[allow(dead_code)]
this: RawObject<Self>,
pub(crate) mod private {
#class_doc
#[allow(non_camel_case_types)]
#[derive(Debug)]
pub struct #class_name {
#[allow(dead_code)]
pub(crate) this: super::RawObject<Self>,
}
}
use private::#class_name;
}
}

Expand Down
52 changes: 39 additions & 13 deletions bindings_generator/src/documentation.rs
Expand Up @@ -12,43 +12,56 @@ pub fn class_doc_link(class: &GodotClass) -> String {

pub fn official_doc_url(class: &GodotClass) -> String {
format!(
"https://godot.readthedocs.io/en/latest/classes/class_{lower_case}.html",
"https://godot.readthedocs.io/en/stable/classes/class_{lower_case}.html",
lower_case = class.name.to_lowercase(),
)
}

pub fn generate_module_doc(class: &GodotClass) -> TokenStream {
let module_doc = format!(
"This module contains types related to the API class [`{m}`][super::{m}].",
m = class.name
);

quote! {
#![doc=#module_doc]
}
}

pub fn generate_class_documentation(api: &Api, class: &GodotClass) -> TokenStream {
let has_parent = !class.base_class.is_empty();
let singleton_str = if class.singleton { "singleton " } else { "" };
let ownership_type = if class.is_refcounted() {
"reference counted"
let memory_type = if class.is_refcounted() {
"reference-counted"
} else {
"unsafe"
"manually managed"
};

let summary_doc = if &class.name == "Reference" {
let mut summary_doc = if &class.name == "Reference" {
"Base class of all reference-counted types. Inherits `Object`.".into()
} else if &class.name == "Object" {
"The base class of most Godot classes.".into()
"The base class of all classes in the Godot hierarchy.".into()
} else if has_parent {
format!(
"`{api_type} {singleton}class {name}` inherits `{base_class}` ({ownership_type}).",
"`{api_type} {singleton}class {name}` inherits `{base_class}` ({memory_type}).",
api_type = class.api_type,
name = class.name,
base_class = class.base_class,
ownership_type = ownership_type,
singleton = singleton_str
memory_type = memory_type,
singleton = singleton_str,
)
} else {
format!(
"`{api_type} {singleton}class {name}` ({ownership_type}).",
"`{api_type} {singleton}class {name}` ({memory_type})",
api_type = class.api_type,
name = class.name,
ownership_type = ownership_type,
memory_type = memory_type,
singleton = singleton_str,
)
};

append_related_module(&mut summary_doc, class);

let official_docs = format!(
r#"## Official documentation
Expand All @@ -66,7 +79,7 @@ The lifetime of this object is automatically managed through reference counting.
format!(
r#"## Memory management
Non reference counted objects such as the ones of this type are usually owned by the engine.
Non-reference-counted objects, such as the ones of this type, are usually owned by the engine.
`{name}` is a reference-only type. Persistent references can
only exist in the unsafe `Ref<{name}>` form.
Expand Down Expand Up @@ -113,7 +126,7 @@ This class is used to interact with Godot's editor."#
let safety_doc = r#"
## Safety
All types in the Godot API have "interior mutability" in Rust parlance.
All types in the Godot API have _interior mutability_ in Rust parlance.
To enforce that the official [thread-safety guidelines][thread-safety] are
followed, the typestate pattern is used in the `Ref` and `TRef` smart pointers,
and the `Instance` API. The typestate `Access` in these types tracks whether the
Expand Down Expand Up @@ -145,3 +158,16 @@ fn list_base_classes(output: &mut impl Write, api: &Api, parent_name: &str) -> G

Ok(())
}

// If present, links to the module with related (C++: nested) types.
fn append_related_module(string: &mut String, class: &GodotClass) {
use std::fmt::Write;
if class.has_related_module() {
write!(
string,
"\n\nThis class has related types in the [`{m}`][super::{m}] module.",
m = class.module()
)
.expect("append to string via write!");
}
}
27 changes: 16 additions & 11 deletions bindings_generator/src/lib.rs
Expand Up @@ -38,20 +38,20 @@ use std::io;

pub type GeneratorResult<T = ()> = Result<T, io::Error>;

pub struct BindingResult {
pub class_bindings: HashMap<String, TokenStream>,
pub struct BindingResult<'a> {
pub class_bindings: Vec<(&'a GodotClass, TokenStream)>,
pub icalls: TokenStream,
}

pub fn generate_bindings(api: &Api, docs: Option<&GodotXmlDocs>) -> BindingResult {
pub fn generate_bindings<'a>(api: &'a Api, docs: Option<&GodotXmlDocs>) -> BindingResult<'a> {
let mut icalls = HashMap::new();

let class_bindings = api
.classes
.iter()
.map(|class| {
(
class.name.clone(),
class,
generate_class_bindings(api, class, &mut icalls, docs),
)
})
Expand Down Expand Up @@ -84,9 +84,9 @@ fn generate_class_bindings(
) -> TokenStream {
// types and methods
let types_and_methods = {
let documentation = generate_class_documentation(api, class);

let class_struct = generate_class_struct(class);
let module_doc = generate_module_doc(class);
let class_doc = generate_class_documentation(api, class);
let class_struct = generate_class_struct(class, class_doc);

let enums = generate_enums(class);

Expand All @@ -99,7 +99,7 @@ fn generate_class_bindings(
let class_impl = generate_class_impl(class, icalls, docs);

quote! {
#documentation
#module_doc
#class_struct
#enums
#constants
Expand Down Expand Up @@ -195,17 +195,22 @@ pub(crate) mod test_prelude {

#[test]
fn sanity_test_generated_code() {
// Tests whether each generated snippet individually constitutes a valid AST representation of Rust code

let api = Api::new(include_str!("../../gdnative-bindings/api.json"));
let mut buffer = BufWriter::new(Vec::with_capacity(16384));
for class in &api.classes {
let mut icalls = HashMap::new();

let code = generate_class_documentation(&api, &class);
let code = generate_module_doc(&class);
write!(&mut buffer, "{}", code).unwrap();
validate_and_clear_buffer!(buffer);

let class_doc = generate_class_documentation(&api, &class);
write!(&mut buffer, "{}", code).unwrap();
write!(&mut buffer, "{}", quote! { struct Docs {} }).unwrap();
validate_and_clear_buffer!(buffer);

let code = generate_class_struct(&class);
let code = generate_class_struct(&class, class_doc);
write!(&mut buffer, "{}", code).unwrap();
validate_and_clear_buffer!(buffer);

Expand Down
6 changes: 2 additions & 4 deletions bindings_generator/src/special_methods.rs
Expand Up @@ -154,11 +154,10 @@ pub fn generate_deref_impl(class: &GodotClass) -> TokenStream {
);

let class_name = format_ident!("{}", class.name);
let base_class_module = format_ident!("{}", class.base_class_module());
let base_class = format_ident!("{}", class.base_class);

let qualified_base_class = quote! {
crate::generated::#base_class_module::#base_class
crate::generated::#base_class
};

quote! {
Expand Down Expand Up @@ -190,11 +189,10 @@ pub fn generate_sub_class_impls<'a>(api: &'a Api, mut class: &'a GodotClass) ->
let mut tokens = TokenStream::new();

while let Some(base_class) = class.base_class(api) {
let base_class_module = format_ident!("{}", base_class.module());
let base_class_ident = format_ident!("{}", base_class.name);

tokens.extend(quote! {
unsafe impl SubClass<crate::generated::#base_class_module::#base_class_ident> for #class_name {}
unsafe impl SubClass<crate::generated::#base_class_ident> for #class_name {}
});

class = base_class;
Expand Down
2 changes: 1 addition & 1 deletion examples/array_export/src/lib.rs
@@ -1,4 +1,4 @@
use gdnative::nativescript::export::property::hint::{ArrayHint, IntHint, RangeHint};
use gdnative::export::hint::{ArrayHint, IntHint, RangeHint};
use gdnative::prelude::*;

#[derive(NativeClass)]
Expand Down
2 changes: 1 addition & 1 deletion examples/spinning_cube/src/lib.rs
@@ -1,7 +1,7 @@
use gdnative::api::MeshInstance;
use gdnative::prelude::*;

use gdnative::nativescript::export::property::{EnumHint, IntHint, StringHint};
use gdnative::export::hint::{EnumHint, IntHint, StringHint};

#[derive(gdnative::derive::NativeClass)]
#[inherit(MeshInstance)]
Expand Down
5 changes: 3 additions & 2 deletions gdnative-async/src/method.rs
Expand Up @@ -5,10 +5,11 @@ use std::sync::Arc;
use futures_task::{LocalFutureObj, LocalSpawn, SpawnError};

use gdnative_core::core_types::{ToVariant, Variant};
use gdnative_core::export::NativeClass;
use gdnative_core::export::{Method, Varargs};
use gdnative_core::log::{self, Site};
use gdnative_core::nativescript::export::{Method, Varargs};
use gdnative_core::nativescript::{NativeClass, RefInstance};
use gdnative_core::object::ownership::Shared;
use gdnative_core::object::RefInstance;

use crate::rt::Context;

Expand Down
10 changes: 4 additions & 6 deletions gdnative-async/src/rt.rs
@@ -1,21 +1,19 @@
use std::marker::PhantomData;

use func_state::FuncState;
use gdnative_bindings::Object;
use gdnative_core::object::SubClass;

use gdnative_core::core_types::{GodotError, Variant};
use gdnative_core::nativescript::export::InitHandle;
use gdnative_core::nativescript::{Instance, RefInstance};
use gdnative_core::init::InitHandle;
use gdnative_core::object::ownership::Shared;
use gdnative_core::object::SubClass;
use gdnative_core::object::TRef;
use gdnative_core::object::{Instance, RefInstance};

use crate::future;

mod bridge;
mod func_state;

use func_state::FuncState;

/// Context for creating `yield`-like futures in async methods.
pub struct Context {
func_state: Instance<FuncState, Shared>,
Expand Down
8 changes: 4 additions & 4 deletions gdnative-async/src/rt/bridge.rs
Expand Up @@ -5,12 +5,12 @@ use parking_lot::Mutex;

use gdnative_bindings::{Object, Reference};
use gdnative_core::core_types::{GodotError, Variant, VariantArray};
use gdnative_core::export::user_data::{ArcData, Map};
use gdnative_core::export::{ClassBuilder, Method, Varargs};
use gdnative_core::export::{NativeClass, NativeClassMethods};
use gdnative_core::godot_site;
use gdnative_core::nativescript::export::method::{Method, Varargs};
use gdnative_core::nativescript::export::ClassBuilder;
use gdnative_core::nativescript::user_data::{ArcData, Map};
use gdnative_core::nativescript::{Instance, NativeClass, NativeClassMethods, RefInstance};
use gdnative_core::object::{ownership::Shared, TRef};
use gdnative_core::object::{Instance, RefInstance};

use crate::future::Resume;

Expand Down
14 changes: 6 additions & 8 deletions gdnative-async/src/rt/func_state.rs
@@ -1,15 +1,13 @@
use gdnative_bindings::Reference;
use gdnative_core::core_types::{ToVariant, Variant, VariantType};
use gdnative_core::godot_site;
use gdnative_core::nativescript::export::method::StaticArgs;
use gdnative_core::nativescript::export::method::StaticArgsMethod;
use gdnative_core::nativescript::export::{
ClassBuilder, ExportInfo, PropertyUsage, Signal, SignalArgument,
use gdnative_core::export::user_data::{LocalCellData, Map, MapMut};
use gdnative_core::export::{
ClassBuilder, ExportInfo, PropertyUsage, Signal, SignalArgument, StaticArgs, StaticArgsMethod,
};
use gdnative_core::nativescript::user_data::LocalCellData;
use gdnative_core::nativescript::user_data::{Map, MapMut};
use gdnative_core::nativescript::{Instance, NativeClass, NativeClassMethods, RefInstance};
use gdnative_core::export::{NativeClass, NativeClassMethods};
use gdnative_core::godot_site;
use gdnative_core::object::ownership::{Shared, Unique};
use gdnative_core::object::{Instance, RefInstance};
use gdnative_derive::FromVarargs;

use crate::future::Resume;
Expand Down

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