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828: Remove deprecated symbols from v0.9 r=Bromeon a=Bromeon Changes: * `PoolArray` type aliases: document name of Godot equivalent + API link * `ClassBuilder` * Remove `add_method()` * Remove `add_method_advanced()` -- now private * Remove `add_method_with_rpc_mode()` * Rename `add_property()` -> `property()` * Rename `build_method()` -> `method()` * Add `signal()` * Add `SignalBuilder` + `with_param*()` methods * Remove `ScriptMethod`, `ScriptMethodFn`, `ScriptMethodAttributes` * Remove `Color::rgb()`, `Color::rgba()` * Remove `Reference::init_ref()` (unsound to call directly) * Remove `FloatHint::Enum` (has no effect) * Rename `Element` -> `PoolElement` * Rename `SignalArgument` -> `SignalParam` * Rename `String::forget()` -> `leak()` * Rename `Variant::forget()` -> `leak()` * Fix bug with signal parameter types annotated in builder not propagated to Godot * Annotate 3 builders with `#[must_use]` to avoid forgetting building * Not done for `ClassBuilder`; it's not a builder in that sense Co-authored-by: Jan Haller <bromeon@gmail.com>
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