Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Release 0.30.2 #1959

Merged
merged 2 commits into from Sep 6, 2021
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Jump to
Jump to file
Failed to load files.
Diff view
Diff view
6 changes: 6 additions & 0 deletions CHANGELOG.md
@@ -1,5 +1,11 @@
# Changelog

## Version 0.30.2 (2021-09-06)

- Added depth and stencil buffer blitting.
- Added dual source blending.
- Implemented AsUniformValue for Texture2d directly.

## Version 0.30.1 (2021-07-12)

- Added `ClientFormat::U1U5U5U5Reversed`.
Expand Down
2 changes: 1 addition & 1 deletion Cargo.toml
@@ -1,6 +1,6 @@
[package]
name = "glium"
version = "0.30.1"
version = "0.30.2"
authors = ["Pierre Krieger <pierre.krieger1708@gmail.com>"]
description = """
Elegant and safe OpenGL wrapper.
Expand Down