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Fixed buffer sizes encoding on Metal. #3047

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merged 1 commit into from Oct 5, 2022

Commits on Sep 23, 2022

  1. Fixed buffer sizes encoding on Metal.

    Metal validation layers were complaining that the Naga-generated
    `_buffer_sizes` argument was not properly encoded in the cases
    where only a part of the buffers declared in the shader file was
    used by one entry. Thus, the size buffer would only be partially
    written.
    
    This patch writes 0s in the case of unused buffer's sizes.
    dragostis committed Sep 23, 2022
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