Software Engine Specializing in Computer Graphics, Game Dev, and the occasional robot
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Boston Dynamics
- New York
- http://gedalia.net
- @gedaliap
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OpenSceneGraph
OpenSceneGraph PublicForked from openscenegraph/OpenSceneGraph
OpenSceneGraph git repository
C++
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glTF-WebGL-PBR
glTF-WebGL-PBR PublicForked from KhronosGroup/glTF-Sample-Viewer
Physically-Based Rendering in glTF 2.0 using WebGL
JavaScript
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