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GH#

GH#: A C# Dictionary of Grasshopper3D Components

Description

TBD.

Contribute

If you would like to contribute to the project, we suggest the following:

  • First, take a look at the work we have done so far! All files are in the src folder, with the Math, Vector, Intersect and Mesh categories in fairly good shape so far! Browse through the files, double-click on the C# components and get a general sense of what the project is about!

  • Read the guidelines document on the overall principles on how to develop more components.

  • Reach out to @garciadelcastillo to request a link to the spreadsheet where we are keeping track of the work pending, and if you have any questions.

  • Give it a try, either by developing some already made components to warm up, or by tackling new ones that are still undeveloped!

  • Submit your contributions by sending your files to @garciadelcastillo or submitting a pull request.

Thanks for your contribution!

Credits

This is an educational project initiated by students/faculty of GSD-6338: Introduction to Computational Design, at the Harvard Graduate School of Design, and further extended by the community :)

Contributors (in loose order of appearance!):

@garciadelcastillo

@krichterlunn

@mirahx24

@joonhaeng-code

@erinlinseyhunt

@suekim37

@bava-kumaravel

@range-et

@hariprazath

@v-xup6

@sonomirco

@thekaushikls

GH# logo by Yamei Chen, Ming Qin & Tongtong Zhou.

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GH#: A C# dictionary of Grasshopper3D components.

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