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Add UTF-8 Encoding to OrderedCode #5817

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280 changes: 280 additions & 0 deletions packages/firestore/src/index/ordered_code_writer.ts
@@ -0,0 +1,280 @@
/**
* @license
* Copyright 2021 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law | agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES | CONDITIONS OF ANY KIND, either express | implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { debugAssert } from '../util/assert';

/** These constants are taken from the backend. */
const MIN_SURROGATE = '\uD800';
const MAX_SURROGATE = '\uDBFF';

const ESCAPE1 = 0x00;
const NULL_BYTE = 0xff; // Combined with ESCAPE1
const SEPARATOR = 0x01; // Combined with ESCAPE1

const ESCAPE2 = 0xff;
const FF_BYTE = 0x00; // Combined with ESCAPE2

const LONG_SIZE = 64;
const BYTE_SIZE = 8;

/**
* The default size of the buffer. This is arbitrary, but likely larger than
* most index values so that less copies of the underlying buffer will be made.
* For large values, a single copy will made to double the buffer length.
*/
const DEFAULT_BUFFER_SIZE = 1024;

/** Converts a JavaScript number to a byte array (using big endian encoding). */
function doubleToLongBits(value: number): Uint8Array {
const dv = new DataView(new ArrayBuffer(8));
dv.setFloat64(0, value, /* littleEndian= */ false);
return new Uint8Array(dv.buffer);
}

/**
* Counts the number of zeros in a byte.
*
* Visible for testing.
*/
export function numberOfLeadingZerosInByte(x: number): number {
debugAssert(x < 256, 'Provided value is not a byte: ' + x);
if (x === 0) {
return 8;
}

let zeros = 0;
if (x >> 4 === 0) {
// Test if the first four bits are zero.
zeros += 4;
x = x << 4;
}
if (x >> 6 === 0) {
// Test if the first two (or next two) bits are zero.
zeros += 2;
x = x << 2;
}
if (x >> 7 === 0) {
// Test if the remaining bit is zero.
zeros += 1;
}
return zeros;
}

/** Counts the number of leading zeros in the given byte array. */
function numberOfLeadingZeros(bytes: Uint8Array): number {
debugAssert(
bytes.length === 8,
'Can only count leading zeros in 64-bit numbers'
);
let leadingZeros = 0;
for (let i = 0; i < 8; ++i) {
const zeros = numberOfLeadingZerosInByte(bytes[i] & 0xff);
leadingZeros += zeros;
if (zeros !== 8) {
break;
}
}
return leadingZeros;
}

/**
* Returns the number of bytes required to store "value". Leading zero bytes
* are skipped.
*/
function unsignedNumLength(value: Uint8Array): number {
// This is just the number of bytes for the unsigned representation of the number.
const numBits = LONG_SIZE - numberOfLeadingZeros(value);
return Math.ceil(numBits / BYTE_SIZE);
}

/**
* OrderedCodeWriter is a minimal-allocation implementation of the writing
* behavior defined by the backend.
*
* The code is ported from its Java counterpart.
*/
export class OrderedCodeWriter {
buffer = new Uint8Array(DEFAULT_BUFFER_SIZE);
position = 0;

/** Writes utf8 bytes into this byte sequence, ascending. */
writeUtf8Ascending(sequence: string): void {
for (const c of sequence) {
const charCode = c.charCodeAt(0);
if (charCode < 0x80) {
this.writeByteAscending(charCode);
} else if (charCode < 0x800) {
this.writeByteAscending((0x0f << 6) | (charCode >>> 6));
this.writeByteAscending(0x80 | (0x3f & charCode));
} else if (c < MIN_SURROGATE || MAX_SURROGATE < c) {
this.writeByteAscending((0x0f << 5) | (charCode >>> 12));
this.writeByteAscending(0x80 | (0x3f & (charCode >>> 6)));
this.writeByteAscending(0x80 | (0x3f & charCode));
} else {
const codePoint = c.codePointAt(0)!;
this.writeByteAscending((0x0f << 4) | (codePoint >>> 18));
this.writeByteAscending(0x80 | (0x3f & (codePoint >>> 12)));
this.writeByteAscending(0x80 | (0x3f & (codePoint >>> 6)));
this.writeByteAscending(0x80 | (0x3f & codePoint));
}
}
this.writeSeparatorAscending();
}

/** Writes utf8 bytes into this byte sequence, descending */
writeUtf8Descending(sequence: string): void {
for (const c of sequence) {
const charCode = c.charCodeAt(0);
if (charCode < 0x80) {
this.writeByteDescending(charCode);
} else if (charCode < 0x800) {
this.writeByteDescending((0x0f << 6) | (charCode >>> 6));
this.writeByteDescending(0x80 | (0x3f & charCode));
} else if (c < MIN_SURROGATE || MAX_SURROGATE < c) {
this.writeByteDescending((0x0f << 5) | (charCode >>> 12));
this.writeByteDescending(0x80 | (0x3f & (charCode >>> 6)));
this.writeByteDescending(0x80 | (0x3f & charCode));
} else {
const codePoint = c.codePointAt(0)!;
this.writeByteDescending((0x0f << 4) | (codePoint >>> 18));
this.writeByteDescending(0x80 | (0x3f & (codePoint >>> 12)));
this.writeByteDescending(0x80 | (0x3f & (codePoint >>> 6)));
this.writeByteDescending(0x80 | (0x3f & codePoint));
}
}
this.writeSeparatorDescending();
}

writeNumberAscending(val: number): void {
// Values are encoded with a single byte length prefix, followed by the
// actual value in big-endian format with leading 0 bytes dropped.
const value = this.toOrderedBits(val);
const len = unsignedNumLength(value);
this.ensureAvailable(1 + len);
this.buffer[this.position++] = len & 0xff; // Write the length
for (let i = value.length - len; i < value.length; ++i) {
this.buffer[this.position++] = value[i] & 0xff;
}
}

writeNumberDescending(val: number): void {
// Values are encoded with a single byte length prefix, followed by the
// inverted value in big-endian format with leading 0 bytes dropped.
const value = this.toOrderedBits(val);
const len = unsignedNumLength(value);
this.ensureAvailable(1 + len);
this.buffer[this.position++] = ~(len & 0xff); // Write the length
for (let i = value.length - len; i < value.length; ++i) {
this.buffer[this.position++] = ~(value[i] & 0xff);
}
}

/**
* Encodes `val` into an encoding so that the order matches the IEEE 754
* floating-point comparison results with the following exceptions:
* -0.0 < 0.0
* all non-NaN < NaN
* NaN = NaN
*/
private toOrderedBits(val: number): Uint8Array {
const value = doubleToLongBits(val);
// Check if the first bit is set. We use a bit mask since value[0] is
// encoded as a number from 0 to 255.
const isNegative = (value[0] & 0x80) !== 0;

// Revert the two complement to get natural ordering
value[0] ^= isNegative ? 0xff : 0x80;
for (let i = 1; i < value.length; ++i) {
value[i] ^= isNegative ? 0xff : 0x00;
}
return value;
}

/** Resets the buffer such that it is the same as when it was newly constructed. */
reset(): void {
this.position = 0;
}

/** Makes a copy of the encoded bytes in this buffer. */
encodedBytes(): Uint8Array {
return this.buffer.slice(0, this.position);
}

/** Writes a single byte ascending to the buffer. */
private writeByteAscending(b: number): void {
const masked = b & 0xff;
if (masked === ESCAPE1) {
this.writeEscapedByteAscending(ESCAPE1);
this.writeEscapedByteAscending(NULL_BYTE);
} else if (masked === ESCAPE2) {
this.writeEscapedByteAscending(ESCAPE2);
this.writeEscapedByteAscending(FF_BYTE);
} else {
this.writeEscapedByteAscending(masked);
}
}

/** Writes a single byte descending to the buffer. */
private writeByteDescending(b: number): void {
const masked = b & 0xff;
if (masked === ESCAPE1) {
this.writeEscapedByteDescending(ESCAPE1);
this.writeEscapedByteDescending(NULL_BYTE);
} else if (masked === ESCAPE2) {
this.writeEscapedByteDescending(ESCAPE2);
this.writeEscapedByteDescending(FF_BYTE);
} else {
this.writeEscapedByteDescending(b);
}
}

private writeSeparatorAscending(): void {
this.writeEscapedByteAscending(ESCAPE1);
this.writeEscapedByteAscending(SEPARATOR);
}

private writeSeparatorDescending(): void {
this.writeEscapedByteDescending(ESCAPE1);
this.writeEscapedByteDescending(SEPARATOR);
}

private writeEscapedByteAscending(b: number): void {
this.ensureAvailable(1);
this.buffer[this.position++] = b;
}

private writeEscapedByteDescending(b: number): void {
this.ensureAvailable(1);
this.buffer[this.position++] = ~b;
}

private ensureAvailable(bytes: number): void {
const minCapacity = bytes + this.position;
if (minCapacity <= this.buffer.length) {
return;
}
// Try doubling.
let newLength = this.buffer.length * 2;
// Still not big enough? Just allocate the right size.
if (newLength < minCapacity) {
newLength = minCapacity;
}
// Create the new buffer.
const newBuffer = new Uint8Array(newLength);
newBuffer.set(this.buffer); // copy old data
this.buffer = newBuffer;
}
}