Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix fiber feature flag for ReactDOMProduction-test #8451

Merged
merged 1 commit into from Nov 29, 2016

Conversation

sophiebits
Copy link
Collaborator

No description provided.

@sophiebits
Copy link
Collaborator Author

Oh, #8363 added a new one.

@sophiebits sophiebits merged commit 16bf429 into facebook:master Nov 29, 2016
gaearon added a commit to acdlite/react that referenced this pull request Nov 30, 2016
gaearon added a commit to acdlite/react that referenced this pull request Nov 30, 2016
acdlite added a commit that referenced this pull request Dec 1, 2016
* Exit early in scheduleUpdate if a node's priority matches

This is a performance optimization and is unobservable. However, it
helps protect against regressions on the following invariants on which
it relies:

- The priority of a fiber is greater than or equal to the priority of
all its descendent fibers.
- If a tree has pending work priority, its root is scheduled.

* New error boundary semantics

- Recovering from an error boundary no longer uses Task priority by
default. The work is scheduled using whatever priority created the
error.
- Error handling is now a side-effect that happens during the
commit phase.
- The default behavior of an error boundary is to render null. Errors
do not propagate except when an boundary fails. Conceptually, this would
be like throwing an error from a catch block.
- A host container is treated like a no-op error boundary. The first
error captured by a host container is thrown at the end of the batch.
Like with normal error boundaries, the entire tree is unmounted.

* Fix broken setState callback test

* Add test for "unwinding" context when an error interrupts rendering

* Switch over primary effect types only

This avoids the need to create an export for every combination of bits.

* Only continue the work loop if the error was successfully captured

* Add more tests for incremental error handling

These tests are currently failing:

  ✕ catches render error in a boundary during partial deferred mounting
  ✕ catches render error in a boundary during animation mounting
  ✕ propagates an error from a noop error boundary during full deferred mounting
  ✕ propagates an error from a noop error boundary during partial deferred mounting
  ✕ propagates an error from a noop error boundary during animation mounting

The observed behavior is that unstable_handleError() unexpected gets called twice:

      "ErrorBoundary render success",
      "BrokenRender",
      "ErrorBoundary unstable_handleError",
  +   "ErrorBoundary render success",
  +   "BrokenRender",
  +   "ErrorBoundary unstable_handleError",
      "ErrorBoundary render error"

* Verify batched updates get scheduled despite errors

* Add try/catch/finally blocks around commit phase passes

We'll consolidate all these blocks in a future PR that refactors the
commit phase to be separate from the perform work loop.

* NoopBoundary -> RethrowBoundary

* Only throw uncaught error once there is no more work to perform

* Remove outdated comment

It was fixed in #8451.

* Record tests

* Always reset nextUnitOfWork on error

This is important so that the test at the end of performAndHandleErrors() knows it's safe to rethrow.

* Add a passing test for unmounting behavior on crashed tree

* Top-level errors

An error thrown from a host container should be "captured" by the host
container itself

* Remove outdated comment

* Separate Rethrow and Noop scenarios in boundary tests

* Move try block outside the commit loops
acusti pushed a commit to brandcast/react that referenced this pull request Mar 15, 2017
acusti pushed a commit to brandcast/react that referenced this pull request Mar 15, 2017
* Exit early in scheduleUpdate if a node's priority matches

This is a performance optimization and is unobservable. However, it
helps protect against regressions on the following invariants on which
it relies:

- The priority of a fiber is greater than or equal to the priority of
all its descendent fibers.
- If a tree has pending work priority, its root is scheduled.

* New error boundary semantics

- Recovering from an error boundary no longer uses Task priority by
default. The work is scheduled using whatever priority created the
error.
- Error handling is now a side-effect that happens during the
commit phase.
- The default behavior of an error boundary is to render null. Errors
do not propagate except when an boundary fails. Conceptually, this would
be like throwing an error from a catch block.
- A host container is treated like a no-op error boundary. The first
error captured by a host container is thrown at the end of the batch.
Like with normal error boundaries, the entire tree is unmounted.

* Fix broken setState callback test

* Add test for "unwinding" context when an error interrupts rendering

* Switch over primary effect types only

This avoids the need to create an export for every combination of bits.

* Only continue the work loop if the error was successfully captured

* Add more tests for incremental error handling

These tests are currently failing:

  ✕ catches render error in a boundary during partial deferred mounting
  ✕ catches render error in a boundary during animation mounting
  ✕ propagates an error from a noop error boundary during full deferred mounting
  ✕ propagates an error from a noop error boundary during partial deferred mounting
  ✕ propagates an error from a noop error boundary during animation mounting

The observed behavior is that unstable_handleError() unexpected gets called twice:

      "ErrorBoundary render success",
      "BrokenRender",
      "ErrorBoundary unstable_handleError",
  +   "ErrorBoundary render success",
  +   "BrokenRender",
  +   "ErrorBoundary unstable_handleError",
      "ErrorBoundary render error"

* Verify batched updates get scheduled despite errors

* Add try/catch/finally blocks around commit phase passes

We'll consolidate all these blocks in a future PR that refactors the
commit phase to be separate from the perform work loop.

* NoopBoundary -> RethrowBoundary

* Only throw uncaught error once there is no more work to perform

* Remove outdated comment

It was fixed in facebook#8451.

* Record tests

* Always reset nextUnitOfWork on error

This is important so that the test at the end of performAndHandleErrors() knows it's safe to rethrow.

* Add a passing test for unmounting behavior on crashed tree

* Top-level errors

An error thrown from a host container should be "captured" by the host
container itself

* Remove outdated comment

* Separate Rethrow and Noop scenarios in boundary tests

* Move try block outside the commit loops
laurinenas pushed a commit to laurinenas/react that referenced this pull request May 28, 2018
laurinenas pushed a commit to laurinenas/react that referenced this pull request May 28, 2018
* Exit early in scheduleUpdate if a node's priority matches

This is a performance optimization and is unobservable. However, it
helps protect against regressions on the following invariants on which
it relies:

- The priority of a fiber is greater than or equal to the priority of
all its descendent fibers.
- If a tree has pending work priority, its root is scheduled.

* New error boundary semantics

- Recovering from an error boundary no longer uses Task priority by
default. The work is scheduled using whatever priority created the
error.
- Error handling is now a side-effect that happens during the
commit phase.
- The default behavior of an error boundary is to render null. Errors
do not propagate except when an boundary fails. Conceptually, this would
be like throwing an error from a catch block.
- A host container is treated like a no-op error boundary. The first
error captured by a host container is thrown at the end of the batch.
Like with normal error boundaries, the entire tree is unmounted.

* Fix broken setState callback test

* Add test for "unwinding" context when an error interrupts rendering

* Switch over primary effect types only

This avoids the need to create an export for every combination of bits.

* Only continue the work loop if the error was successfully captured

* Add more tests for incremental error handling

These tests are currently failing:

  ✕ catches render error in a boundary during partial deferred mounting
  ✕ catches render error in a boundary during animation mounting
  ✕ propagates an error from a noop error boundary during full deferred mounting
  ✕ propagates an error from a noop error boundary during partial deferred mounting
  ✕ propagates an error from a noop error boundary during animation mounting

The observed behavior is that unstable_handleError() unexpected gets called twice:

      "ErrorBoundary render success",
      "BrokenRender",
      "ErrorBoundary unstable_handleError",
  +   "ErrorBoundary render success",
  +   "BrokenRender",
  +   "ErrorBoundary unstable_handleError",
      "ErrorBoundary render error"

* Verify batched updates get scheduled despite errors

* Add try/catch/finally blocks around commit phase passes

We'll consolidate all these blocks in a future PR that refactors the
commit phase to be separate from the perform work loop.

* NoopBoundary -> RethrowBoundary

* Only throw uncaught error once there is no more work to perform

* Remove outdated comment

It was fixed in facebook#8451.

* Record tests

* Always reset nextUnitOfWork on error

This is important so that the test at the end of performAndHandleErrors() knows it's safe to rethrow.

* Add a passing test for unmounting behavior on crashed tree

* Top-level errors

An error thrown from a host container should be "captured" by the host
container itself

* Remove outdated comment

* Separate Rethrow and Noop scenarios in boundary tests

* Move try block outside the commit loops
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

5 participants