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[ci] Move to arcade , remove GitInfo and Mono dependencies (#21487)
* try add internal * needs missing paths * [arcade] Add arcade files * Try build with arcade * Update internal * try other pool * Update default image for sdl * try same pool for pack * Update arcade release * Remove gitinfo and update global.jso * update nuget * try again * More updates * Dont sign * Fix package icon * Update Controls.Build.Tasks.csproj * Update Controls.Build.Tasks.csproj * need set versions * tre * Use ArtifactsBinDir * new binaries folder * isShiping true * more cleanup * add post build * fix * try official * try again * DebugType to portable ? * use one versions * Add publish_build_assets * again * again * Wrap on arcade job * again * use self * again * try again * dupe * remove dupes * add Build Config * More variables * push * Fix merge * update to find the path * Update scripts * Add build config * Update android scripts * Remove more xunit versions * Update xunit * Update versions * update more * try this * Fix versions * Remove the test sdk by default * Can this be false? * No need to reference xunit.runner.visualstudio * IsTestProject to false * Fix more device tests paths * Assembly should be 1.0 * Try fix msbuild tests * Fix file version test * Fix some culture tests * try fix restore for next step * Disable fileversion test * Fix androidtests * Fix android app finding * Fix * maybe this way it lauches * Try compat * Fix versions * Fix image tests * Try without this * Fix build * Update windows.cake * Update windows.cake * Update windows.cake * Update provisioning.csx * remove reference test sdk * remove extra * try fix compat uitests * Fix build * build control gallery uitest with dotnet test * Remove nunit console * Fix pushing test results for compat tests * Set correct property msbuild props * Update arcade * Update Directory.Build.props * Update Version.Details.xml * Fix logs artifacts * update source gen tests * Use PackageIconFullPath so Arcade adds our file * Remove file not used * [ci] Push rollback for branch name * Add Compatibility.UnitTests to sln * Update dotnet.cake * Update AssemblyInfoTests.cs * Update pack.yml * Remove extra files * Update Microsoft.Maui.sln * Update Microsoft.Maui-dev.sln * Update pipeline * Fix internal * Try new catalyst cleanup * Update catalyst * Update iOS cake * Fix Cg-gallery on iOS * try again * Refactor android cake * Fix catalyst not finding the app * Make sure to handle results all platforms * Fix naming and test results --------- Co-authored-by: Rui Marinho <ruimarinho@MSFT-M3-PRO.ihome> Co-authored-by: Matthew Leibowitz <mattleibow@live.com>
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<Project> | ||
<PropertyGroup> | ||
<ProducesDotNetReleaseShippingAssets>true</ProducesDotNetReleaseShippingAssets> | ||
</PropertyGroup> | ||
</Project> |
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<Project> | ||
<PropertyGroup> | ||
<!-- | ||
Windows arm/arm64 jobs don't have MSIs to sign. Keep it simple: allow not finding any matches | ||
here and rely on overall signing validation. | ||
--> | ||
<AllowEmptySignList Condition="'$(SignFinalPackages)' != 'true'">true</AllowEmptySignList> | ||
<UseDotNetCertificate>true</UseDotNetCertificate> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<FileExtensionSignInfo Update=".nupkg" CertificateName="NuGet" /> | ||
<FileExtensionSignInfo Update=".zip" CertificateName="None" /> | ||
<FileExtensionSignInfo Include=".msi" CertificateName="MicrosoftDotNet500" /> | ||
</ItemGroup> | ||
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<!-- <ItemGroup> | ||
<!-- | ||
Replace the default items to sign with the specific set we want. | ||
--> | ||
<ItemsToSign Remove="@(ItemsToSign)" /> | ||
<ItemsToSignPostBuild Remove="@(ItemsToSignPostBuild)" /> | ||
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<!-- apphost and comhost template files are not signed, by design. --> | ||
<FileSignInfo Include="apphost.exe;comhost.dll" CertificateName="None" /> | ||
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<FileExtensionSignInfo Include=".msi" CertificateName="MicrosoftDotNet500" /> | ||
<FileExtensionSignInfo Include=".pkg" CertificateName="8003" /> | ||
<FileExtensionSignInfo Include=".deb;.rpm" CertificateName="LinuxSign" /> | ||
</ItemGroup> | ||
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<!-- This repo signs everything, including installers, either right before doing the PushToAzureDevOpsArtifacts, | ||
or in post-build. Populate what will get signed the same in both cases --> | ||
<ItemGroup Condition="'$(PrepareArtifacts)' == 'true'"> | ||
<ItemsToSignWithPaths Include="$(DownloadDirectory)**/*.msi" /> | ||
<ItemsToSignWithPaths Include="$(DownloadDirectory)**/*.exe" /> | ||
<ItemsToSignWithPaths Include="$(DownloadDirectory)**/*.nupkg" /> | ||
<ItemsToSignWithPaths Include="$(DownloadDirectory)**/*.zip" /> | ||
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<ItemsToSignWithoutPaths Include="@(ItemsToSignWithPaths->'%(Filename)%(Extension)')" /> | ||
<ItemsToSignPostBuild Include="@(ItemsToSignWithoutPaths->Distinct())" Condition="'$(PostBuildSign)' == 'true'" /> | ||
<ItemsToSign Include="@(ItemsToSignWithPaths->Distinct())" Condition="'$(PostBuildSign)' != 'true'" /> | ||
</ItemGroup> --> | ||
</Project> |
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