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fix: censor token in debug output #8764

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merged 2 commits into from Oct 27, 2022
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23 changes: 16 additions & 7 deletions packages/discord.js/src/client/Client.js
Expand Up @@ -214,13 +214,7 @@ class Client extends BaseClient {
if (!token || typeof token !== 'string') throw new DiscordjsError(ErrorCodes.TokenInvalid);
this.token = token = token.replace(/^(Bot|Bearer)\s*/i, '');
this.rest.setToken(token);
this.emit(
Events.Debug,
`Provided token: ${token
.split('.')
.map((val, i) => (i > 1 ? val.replace(/./g, '*') : val))
.join('.')}`,
);
this.emit(Events.Debug, `Provided token: ${this._censoredToken}`);

if (this.options.presence) {
this.options.ws.presence = this.presence._parse(this.options.presence);
Expand Down Expand Up @@ -459,6 +453,21 @@ class Client extends BaseClient {
});
}

/**
* Partially censored client token for debug logging purposes.
* @type {?string}
* @readonly
* @private
*/
get _censoredToken() {
if (!this.token) return null;

return this.token
.split('.')
.map((val, i) => (i > 1 ? val.replace(/./g, '*') : val))
.join('.');
}

/**
* Calls {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/eval} on a script
* with the client as `this`.
Expand Down
Expand Up @@ -740,7 +740,12 @@ class WebSocketShard extends EventEmitter {
*/
_send(data) {
if (this.connection?.readyState !== WebSocket.OPEN) {
this.debug(`Tried to send packet '${JSON.stringify(data)}' but no WebSocket is available!`);
this.debug(
`Tried to send packet '${JSON.stringify(data).replaceAll(
this.manager.client.token,
this.manager.client._censoredToken,
)}' but no WebSocket is available!`,
);
this.destroy({ closeCode: 4_000 });
return;
}
Expand Down
1 change: 1 addition & 0 deletions packages/discord.js/typings/index.d.ts
Expand Up @@ -766,6 +766,7 @@ export class Client<Ready extends boolean = boolean> extends BaseClient {
private presence: ClientPresence;
private _eval(script: string): unknown;
private _validateOptions(options: ClientOptions): void;
private get _censoredToken(): string | null;

public application: If<Ready, ClientApplication>;
public channels: ChannelManager;
Expand Down