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fix(PresenceUpdateAction): emit presences again #3214

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merged 2 commits into from Apr 19, 2019
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40 changes: 19 additions & 21 deletions src/client/actions/PresenceUpdate.js
Expand Up @@ -5,40 +5,38 @@ const { Events } = require('../../util/Constants');

class PresenceUpdateAction extends Action {
handle(data) {
let cached = this.client.users.get(data.user.id);
if (!cached && data.user.username) cached = this.client.users.add(data.user);
if (!cached) return;
let user = this.client.users.get(data.user.id);
if (!user && data.user.username) user = this.client.users.add(data.user);
if (!user) return;

if (data.user && data.user.username) {
if (!cached.equals(data.user)) this.client.actions.UserUpdate.handle(data.user);
if (!user.equals(data.user)) this.client.actions.UserUpdate.handle(data.user);
}

const guild = this.client.guilds.get(data.guild_id);
if (!guild) return;

let member = guild.members.get(cached.id);
let oldPresence = guild.presences.get(user.id);
if (oldPresence) oldPresence = oldPresence._clone();
let member = guild.members.get(user.id);
if (!member && data.status !== 'offline') {
member = guild.members.add({ user: cached, roles: data.roles, deaf: false, mute: false });
member = guild.members.add({
user,
roles: data.roles,
deaf: false,
mute: false,
});
this.client.emit(Events.GUILD_MEMBER_AVAILABLE, member);
}

if (member) {
if (this.client.listenerCount(Events.PRESENCE_UPDATE) === 0) {
guild.presences.add(data);
return;
}
const old = member._clone();
if (member.presence) old.frozenPresence = member.presence._clone();
guild.presences.add(data);
guild.presences.add(Object.assign(data, { guild }));
if (member && this.client.listenerCount(Events.PRESENCE_UPDATE)) {
/**
* Emitted whenever a guild member's presence changes, or they change one of their details.
* Emitted whenever a guild member's presence (e.g. status, activity) is changed.
* @event Client#presenceUpdate
* @param {GuildMember} oldMember The member before the presence update
* @param {GuildMember} newMember The member after the presence update
* @param {?Presence} oldPresence The presence before the update, if one at all
* @param {Presence} newPresence The presence after the update
*/
this.client.emit(Events.PRESENCE_UPDATE, old, member);
} else {
guild.presences.add(data);
this.client.emit(Events.PRESENCE_UPDATE, oldPresence, member.presence);
}
}
}
Expand Down
6 changes: 4 additions & 2 deletions typings/index.d.ts
Expand Up @@ -169,13 +169,14 @@ declare module 'discord.js' {
public on(event: 'guildMemberAdd' | 'guildMemberAvailable' | 'guildMemberRemove', listener: (member: GuildMember) => void): this;
public on(event: 'guildMembersChunk', listener: (members: Collection<Snowflake, GuildMember>, guild: Guild) => void): this;
public on(event: 'guildMemberSpeaking', listener: (member: GuildMember, speaking: Readonly<Speaking>) => void): this;
public on(event: 'guildMemberUpdate' | 'presenceUpdate', listener: (oldMember: GuildMember, newMember: GuildMember) => void): this;
public on(event: 'guildMemberUpdate', listener: (oldMember: GuildMember, newMember: GuildMember) => void): this;
public on(event: 'guildUpdate', listener: (oldGuild: Guild, newGuild: Guild) => void): this;
public on(event: 'guildIntegrationsUpdate', listener: (guild: Guild) => void): this;
public on(event: 'message' | 'messageDelete' | 'messageReactionRemoveAll', listener: (message: Message) => void): this;
public on(event: 'messageDeleteBulk', listener: (messages: Collection<Snowflake, Message>) => void): this;
public on(event: 'messageReactionAdd' | 'messageReactionRemove', listener: (messageReaction: MessageReaction, user: User) => void): this;
public on(event: 'messageUpdate', listener: (oldMessage: Message, newMessage: Message) => void): this;
public on(event: 'presenceUpdate', listener: (oldPresence: Presence | undefined, newPresence: Presence) => void): this;
public on(event: 'rateLimit', listener: (rateLimitData: RateLimitData) => void): this;
public on(event: 'ready', listener: () => void): this;
public on(event: 'resume', listener: (replayed: number, shardID: number) => void): this;
Expand Down Expand Up @@ -206,13 +207,14 @@ declare module 'discord.js' {
public once(event: 'guildMemberAdd' | 'guildMemberAvailable' | 'guildMemberRemove', listener: (member: GuildMember) => void): this;
public once(event: 'guildMembersChunk', listener: (members: Collection<Snowflake, GuildMember>, guild: Guild) => void): this;
public once(event: 'guildMemberSpeaking', listener: (member: GuildMember, speaking: Readonly<Speaking>) => void): this;
public once(event: 'guildMemberUpdate' | 'presenceUpdate', listener: (oldMember: GuildMember, newMember: GuildMember) => void): this;
public once(event: 'guildMemberUpdate', listener: (oldMember: GuildMember, newMember: GuildMember) => void): this;
public once(event: 'guildUpdate', listener: (oldGuild: Guild, newGuild: Guild) => void): this;
public once(event: 'guildIntegrationsUpdate', listener: (guild: Guild) => void): this;
public once(event: 'message' | 'messageDelete' | 'messageReactionRemoveAll', listener: (message: Message) => void): this;
public once(event: 'messageDeleteBulk', listener: (messages: Collection<Snowflake, Message>) => void): this;
public once(event: 'messageReactionAdd' | 'messageReactionRemove', listener: (messageReaction: MessageReaction, user: User) => void): this;
public once(event: 'messageUpdate', listener: (oldMessage: Message, newMessage: Message) => void): this;
public once(event: 'presenceUpdate', listener: (oldPresence: Presence | undefined, newPresence: Presence) => void): this;
public once(event: 'rateLimit', listener: (rateLimitData: RateLimitData) => void): this;
public once(event: 'ready', listener: () => void): this;
public once(event: 'resume', listener: (replayed: number, shardID: number) => void): this;
Expand Down